Software Engineer II - SWAT/SDX (Remote)
USA NY Remote
#WeAreCrowdStrike and our mission is to stop breaches. As a global leader in cybersecurity, our team changed the game. Since our inception, our market leading cloud-native platform has offered unparalleled protection against the most sophisticated cyberattacks. We work on large scale distributed systems, processing over 1 trillion events a day with a petabyte of RAM deployed in our Cassandra clusters - and this traffic is growing daily. We’re looking for people with limitless passion, a relentless focus on innovation and a fanatical commitment to developing and shaping our cybersecurity platform. Consistently recognized as a top workplace, CrowdStrike is committed to cultivating an inclusive, remote-first culture that offers people the autonomy and flexibility to balance the needs of work and life while taking their career to the next level. Interested in working for a company that sets the standard and leads with integrity? Join us on a mission that matters - one team, one fight.
About The Role:
CrowdStrike Falcon Host is a two-component security product. One component is our “sensor” which is installed on client machines that observes system activity and recognizes malicious behavior, then provides on-box prevention capability and remote telemetry to the Falcon Host cloud. The cloud component aggregates sensor telemetry for each customer’s network, can correlate malicious behavior across multiple machines, and presents our customers’ with a prioritized summary of the threats detected in their environments.
This is a software engineer role in the Sensor Developer Experience (SDX) engineering team that supports the development of CrowdStrike’s sensor. The tools engineer owns development of our build and test tools and works closely with the engineering teams. As a tools engineer, you will use your strong technical ability to drive visibility, quality and velocity across many different platforms, developing repeatable and scalable processes on all supported OS versions and chipsets.
What You’ll Do:
Support and improve existing tools for build, release, and engineering teams.
Define, build, and maintain tools to improve scale and efficiency in our product and release processes.
Drive and own improvements in product development pipelines and tooling.
What You’ll Need:
BS degree in Computer Science and/or equivalent experience.
2-4 years or greater of software development experience in Python and C/C++.
Cross platform experience: Windows, Linux, and Mac
Endpoint, SDET, and/or DevOps background
Able to communicate, collaborate, and work effectively in a globally distributed team.
Bonus Points:
Proficiencies with build and pipeline tools such as CMake, Bazel, Ninja, Docker, C/C++ Compiler Internals (MSVC, GCC, CLANG), Coverage tooling (codecov, lcov, gcov, coveralls, ...), Continuous-integration (Jenkins, GitHub workflows, ...)
Experience automating release and build processes.
Professional experience developing tools reflecting/supporting quality innovations.
Experience with LogScale, Splunk, or other logging platforms.
Experience writing frameworks or development of a SDK
#LI-CW1
#LI-Remote
#HTF
Benefits of Working at CrowdStrike:
Remote-first culture
Market leader in compensation and equity awards
Competitive vacation and flexible working arrangements
Comprehensive and inclusive health benefits
Physical and mental wellness programs
Paid parental leave, including adoption
A variety of professional development and mentorship opportunities
Offices with stocked kitchens when you need to fuel innovation and collaboration
CrowdStrike is proud to be an equal opportunity and affirmative action employer. We are committed to fostering a culture of belonging where everyone is valued for who they are and empowered to succeed. Our approach to cultivating a diverse, equitable, and inclusive culture is rooted in listening, learning and collective action. By embracing the diversity of our people, we achieve our best work and fuel innovation - generating the best possible outcomes for our customers and the communities they serve.
All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender identity, national origin, disability, or status as a protected veteran. If you need assistance accessing or reviewing the information on this website or need help submitting an application for employment or requesting an accommodation, please contact us at recruiting@crowdstrike.com for further assistance.
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CrowdStrike participates in the E-Verify program.
Notice of E-Verify Participation
CrowdStrike, Inc. is committed to fair and equitable compensation practices. The base salary range for this position in the U.S. is $100,000 - $150,000 per year + variable/incentive compensation + equity + benefits. A candidate’s salary is determined by various factors including, but not limited to, relevant work experience, skills, certifications and location.Expected Close Date of Job Posting is:11-27-2024 ApplyJob Profile
Remote Remote-first culture
Benefits/PerksAutonomy Autonomy and flexibility Competitive vacation Competitive vacation and flexible working arrangements Comprehensive and inclusive Comprehensive and inclusive health benefits Comprehensive health benefits Equal Opportunity and Affirmative Action Equity Equity awards Flexibility Flexible working arrangements Health benefits Inclusive culture Inclusive health benefits Inclusive, remote-first culture Market leader in compensation Market leader in compensation and equity Mental wellness programs Mentorship Mentorship opportunities Offices with stocked kitchens Paid parental leave Paid parental leave, including adoption Physical and mental wellness Physical and mental wellness programs Professional development Professional development and mentorship opportunities Professional development opportunities Remote-first company Remote-first culture Stocked kitchens Vacation Wellness programs
Tasks- Collaboration
- Define and maintain tools for efficiency
- Drive improvements in development pipelines
- Support and improve build tools
Bazel Box Build processes C C++ Cassandra Cassandra clusters Clang Cloud Cloud-native platform CMake Codecov Collaboration COM Coveralls CrowdStrike Falcon Cybersecurity DevOps Distributed Systems Docker Engineering Falcon Flexibility GCC Gcov GitHub GitHub Workflows Innovation Integration Jenkins LCOV Linux Logging Logscale Mac Mentorship MSVC Ninja Processing Product Development Python Recruiting Release processes SDET Security Software Software Development Splunk Support Systems Technical Telemetry Test Tools Tooling Windows Workflows Writing
Experience2-4 years
EducationAS BE B.S. in Computer Science Computer Science Cybersecurity Degree Distributed systems Engineering Equivalent Equivalent experience Professional experience Relevant Work Experience
Certifications TimezonesAmerica/Anchorage America/Chicago America/Denver America/Los_Angeles America/New_York Pacific/Honolulu UTC-10 UTC-5 UTC-6 UTC-7 UTC-8 UTC-9