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GPU Architect

Virtual - USA CA, United States

Job Details:

Job Description: 

Are you passionate about computer graphics and disrupting the industry with your innovation? Working with and learning from leading software architects on Intel's latest GPU architecture? Do you love collaborating with diverse teams to help achieve best-in-class visual experiences that enable users to immerse themselves in a new visual future? The Graphic Architecture Team, is looking for you.

As a GPU Architect your responsibilities will include but are not limited to: 

  • Developing and driving end-to-end GPU architecture specifications for highly optimized, modular, and scalable GPUs.
  • Conducting comprehensive competitive analysis, standards efforts, and tracking industry trends to inform the development of a feature roadmap that meets platform requirements.
  • Ensuring interoperability of hardware and software throughout the product lifecycle.
  • Defining and driving GPU functionality, connectivity, configuration, performance, timing, power, and area goals.
  • Evaluating feasibility trade-offs and exploring novel GPU architectures for future offerings.
  • Delivering optimized GPUs for multiple market segments, from ultra-low power mobile solutions to high-performance GPUs, supercomputers, and custom-designed GPUs.
  • Developing testing strategies and initial test plans, performing behavioral and performance modeling of new features, and analyzing results using advanced statistics and data prediction techniques for benchmarking and ROI determination.
  • Providing experimental or proof-of-concept changes to propose design alternatives meeting performance, power, area, and timing constraints.
  • Reviewing, challenging, and influencing cross-functional roadmaps, and defining technology targets for future GPUs.
  • Collaborating with architects, design engineers, verification engineers, and research teams to enhance the overall GPU design and resolve performance bottlenecks and constraints
  • Working closely with presilicon and postsilicon teams to debug, root-cause, and identify workarounds for critical failures

 

The ideal candidate will exhibit the following behavioral traits:

  • Ability to drive and improve digital design methodology to achieve high quality visual experiences
  • Strong verbal and written communication skills
  • Ability to work effectively in a fast-paced, collaborative environment
  • Updated latest advancements in GPU technology and practices.

Qualifications:

You must possess the below minimum qualifications to be initially considered for this position. Preferred qualifications are in addition to the minimum requirements and are considered a plus factor in identifying top candidates.   

 

Minimum qualifications: 

  • Bachelors degree in Computer Science, Electrical Engineering and Computer Science, or related computing discipline with 6+ Years of relevant experience
  • OR Masters degree in Computer Science, Electrical Engineering and Computer Science, or related computing discipline with 4+ years of relevant experience
  • Experience specifying micro-architectures, micro-architecture techniques and research
  • Experience in C/C++, Python or similar programming …
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