VR Unity Developer
Canada - Remote
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We are looking for experienced VR Unity Developers with a strong background in Virtual Reality (VR), particularly those familiar with Igloo Vision, to create engaging educational programs for universities. Fluency in French is a bonus.
What Youâll Be Doing:
- Collaborate within small, autonomous teams in a high-ownership environment.
- Develop multiple projects, delivering high-quality and interactive educational experiences within deadlines.
- Work closely with developers, designers, and artists to enhance all aspects of the experienceâranging from XR functionalities to UI elements, animations, audio, physics, and rendering.
- Generate ideas for improving functionality and overall user experience.
- Solve technical challenges creatively, optimizing builds across platforms (PC, mobile, web, VR).
Who You Are:
- You have 5+ years of industry experience working with Unity or similar platforms.
- A strong coder, passionate about programming with excellent C# skills.
- Familiar with SOLID principles and best coding practices.
- Experienced in an Agile development environment.
- Skilled in VR/MR/AR development, ideally with Meta Quest 3 experience.
- Knowledgeable in the technical aspects of software developmentâUI, rendering, user interaction, and more.
- Experienced in using source control (PlasticSCM, Unity Collab, Git) and handling source code efficiently.
- Capable of integrating external plugins, APIs, and libraries.
- Able to troubleshoot complex issues across various technologies.
- Demonstrated experience in producing and optimizing Unity builds for VR and other platforms.
- Adaptable, with a proven ability to handle changing requirements and solve bugs effectively.
- Excellent communication skills, both verbal and written, with the ability to work both independently and as part of a team.
Requirements
Must Haves:
- Solid experience with Unity3D and VR.
- Strong competency in C# and understanding of real-time rendering.
- Experience with Igloo Vision.
- Proven track record of delivering high-quality educational products.
- Knowledge of software architecture, technologies, and platform requirements.
- Strong problem-solving skills and an analytical mindset.
Nice to Have:
- Fluency in French.
- Experience with Meta Quest 3.
- Background in developing educational software.
- Experience with Unity render pipelines and shaders (HLSL/ShaderLab).
- Familiarity with networking or multiplayer development.
- Understanding of CI/CD processes.
- Experience in RESTful APIs and creating Unity Assets.
- Exposure to QA processes, providing insights for improvement.
- Expertise in educational content creationâleveraging VR for enhanced learning.
While Aequilibrium is a remote-first company, we host in-person social events and team-building activities.Â
Compensation: CAD âŚ
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Tasks- Content Creation
- Develop educational programs
- Enhance user experience
- Solve technical challenges
Agile Agile Development Agile methodologies AI Analytical API AR Audio C CI CI/CD Communication Content Creation Git HLSL LESS Networking Organization Physics Problem-solving Rendering RESTful API's Source Control UI Unity Virtual reality VR
Experience5 years
TimezonesAmerica/Edmonton America/Moncton America/Regina America/St_Johns America/Toronto America/Vancouver UTC-3 UTC-4 UTC-5 UTC-6 UTC-7 UTC-8
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