FreshRemote.Work

Unreal Lighter (Temporary)

Vancouver - Remote, BC

Company: Method Studios
Position: Unreal Lighter (Temporary)
Location: Vancouver, BC – Remote
*Pay Range: $26.00 - $47.00 CAD hourly


POSITION SUMMARY:
Method’s Real-Time division is looking for an experienced and artistically inclined Unreal Lighter to join our Vancouver team.

MAIN DUTIES:
The lighter will work closely with Lighting Lead, Virtual Production Developer and VFX Supe to develop realistic lighting solutions. They will help guide the look and feel of lighting for each project and perform look development of CG assets and characters. Additional duties include:
  • Help deliver solutions on integrating lighting setups into the existing pipelines.
  • Take notes on work and offering creative or technical solutions to problems where necessary.
  • Oversee and help optimize shots for rendering.
  • Translate 2D concepts and use a wide variety of lighting techniques to capture the vision laid out by the Art Director.
  • Work in-engine and own both the technical and creative problem spaces.
  • Understand game engines and artistic direction to tackle the challenges that will impact lighting.
  • Communicate and collaborate with various departments.

WHAT YOU BRING:
The ideal candidate will have experience with in-engine lighting techniques and solutions (Unreal, Unity, Lumberyard), and bring demonstrable ability to communicate creative and technical thoughts and ideas. Additional desired skills include:
  • Ability to take directions and adaptable to change.
  • Experience at improvising and problem-solving.
  • Comfortability delivering on an expedited schedule.
  • Excellent artistic skills, with a strong emphasis on real-world lighting/photography is a plus.

About the Company:
Company 3 / Method Studios provides a full range of Creative Services for content creators, including conceptual design, pre-vis, look development, ideation and rapid prototyping, 3D animation/CGI, motion graphics/designers, matte painting, compositing, dailies and production services, color grading, post-production finishing, marketing/trailers, live-action production, experiences, and more. 

Diversity and Inclusion at Company 3: 
Creativity has diversity at its core. We celebrate the value of each unique experience by being dedicated to fostering the most diverse, equitable and inclusive culture where every employee feels empowered and safe to show up to work as their full self.
It is our policy to provide equal employment opportunities to all applicants and employees. Please inform the company's HR representative if you need assistance completing any forms or to otherwise participate in the application process.

*The listed pay range represents the lowest to highest range that we in good faith believe we would pay for this role at the time of this posting. We may ultimately pay more or less than the posted range, and the range may be modified in the future. An employee’s pay position within the range will be based on several factors including, but limited to, relevant education, qualifications, certifications, experience, skills, seniority, geographic location, local currency exchange rates, performance, shift, travel requirements, sales or revenue-based metrics, applicable law, and business or organizational needs. 
The benefits for eligible part-time employees working 25 or more hours per week and full-time employees in the US include a comprehensive package of health, retirement, and insurance benefits and paid time off. The benefits for eligible project hires and part-time employees working less than 25 hours per week in the US include retirement, select insurance benefits, and where required by law, health benefits. For roles filled in Canada and other territories, local benefits plan offerings will apply.
Both external and internal candidates can apply for this role through this careers’ website.
The above compensation and benefits information is provided in accordance with various state and local pay transparency laws.
Note: No amount of pay is considered to be wages or compensation until such amount is earned, vested, and determinable. The amount and availability of any bonus, commission, or any other form of compensation that are allocable to a particular employee remains in the Company's sole discretion unless and until paid and may be modified at the Company’s sole discretion, consistent with applicable law. Apply

Job Profile

Regions

North America

Countries

Canada

Benefits/Perks

Comprehensive package of health, retirement, and insurance benefits Paid Time Off

Skills

Animation Lighting Techniques Lumberyard Post-Production Unity Unreal Engine

Tasks
  • Collaborate with various departments
  • Develop realistic lighting solutions
  • Guide the look and feel of lighting
  • Integrate lighting setups into pipelines
  • Optimize shots for rendering
  • Perform look development of CG assets and characters
  • Translate 2D concepts into lighting techniques
Timezones

America/Edmonton America/Moncton America/Regina America/St_Johns America/Toronto America/Vancouver UTC-3 UTC-4 UTC-5 UTC-6 UTC-7 UTC-8