Technical Artist, Metaverse
Los Angeles, CA | Bellevue, WA | Seattle, WA | Burlingame, CA | Remote, US
- Partner closely with the engineering, design and art teams to develop content across a range of devices.
- Implement runtime logic within a complex real-time environment with performance limitations in mind.
- Develop broad technical expertise to assist in a wide variety of technical and artistic tasks, including diagnosing and fixing bugs, quickly solving issues with cross-functional leads.
- Design, manage and maintain the pipeline from artists and end users through to deployment.
- Provide technical direction and guidance to artists on the best practices for using new tools and workflows.
- Analyze project timelines and resource allocation, proposing adjustments to optimize production schedules through technology and process enhancements.
- Document workflows, standards, and best practices to ensure consistency and scalability across teams.
- 7+ years of experience developing real-time experiences.
- Demonstrated expertise with at least one of the following pipelines: Environments, Runtime Behaviors, or Asset Pipeline.
- Expertise in at least one low-level programming language (C++ preferred).
- You understand architecture for complex tools and pipelines with a focus on content creators.
- Experience in shader languages (GLSL, ShaderLab, HLSL).
- Experience with game/real-time profiling and optimization techniques.
- Experience collaborating on multi-disciplinary teams.
- Experience building strategic visions and working within leadership in large organizations.
- Expertise working with version control systems (Git, Perforce, etc.), using advanced workflows.
- Consistently give and take constructive feedback, direct next steps, and communicate clear goals and outcomes to your team.
- Deep knowledge of real-time graphics pipeline concepts.
- Stay up-to-date with the latest advancements in AI, ML, and automation within the art and entertainment industries, identifying emerging trends and technologies that can enhance production quality and efficiency.
- Self-driven with a focus on the end product.
$153,000/year to $212,000/year + bonus + equity + benefits
Individual compensation is determined by skills, qualifications, experience, and location. Compensation details listed in this posting reflect the base hourly rate, monthly rate, or annual salary only, and do not include bonus, equity or sales incentives, if applicable. In addition to base compensation, Meta offers benefits. Learn more about benefits at Meta.
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Job Profile
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Benefits/PerksAccommodations Benefits Bonus Comprehensive benefits Equity Long term conditions Mental health conditions Pregnancy-related support Religious beliefs
Tasks- Analyze project timelines
- Build
- Collaborate with teams
- Design
- Develop
- Develop technical expertise
- Document workflows
- Implement runtime logic
- Manage pipeline
- Provide technical direction
AI Architecture Asset pipeline Automation Best Practices C C++ Design Developing Efficiency Engineering Feedback Game profiling Git GLSL Graphics Graphics Pipeline HLSL Identity Infrastructure Leadership Low-level programming ML Optimization Optimization techniques Perforce Physics Profiling Programming Real-time experiences Real-time graphics Recruiting Runtime Scalability ShaderLab Shader languages Systems Technical Technical art Technical Direction Technical Expertise Tools Version Control Virtual reality
Experience7 years
EducationDesign Engineering Physics Technology
TimezonesAmerica/Anchorage America/Chicago America/Denver America/Los_Angeles America/New_York Pacific/Honolulu UTC-10 UTC-5 UTC-6 UTC-7 UTC-8 UTC-9