FreshRemote.Work

Software Engineer (XR Graphics)

Remote, US

Supernatural is seeking a Graphics Engineer to join our Client Foundation team, responsible for building and supporting the core platform for our Supernatural Fitness Quest app. As a key member of our engineering team, you will play a critical role in shaping the development of our XR fitness platform, ensuring it is highly performant and provides an exceptional visual experience. You’ll collaborate with gameplay teams to design and develop rendering functionality that enables the creation of new fitness experiences. You’ll partner with team leads to plan and prioritize graphics feature development, using your experience in game engineering and knowledge of first-party systems and hardware. You’ll refine our architecture and best practices to ensure that Supernatural performs at or above spec on all target devices. You’ll participate in and improve an active on-call model that asks you to monitor, support, and improve how we manage a live service with continuous deployments.

This is an ideal role for an experienced AAA game developer who is looking to branch into a new form of visual entertainment and immersion. Supernatural is not just groundbreaking, it changes people’s lives for the better.

This is a key role in our organization. You’ll mentor and coach other engineers in game engineering best-practices. You will apply your enthusiasm and love for innovation combined with your proven communication and collaboration skills to inspire the growth and development of our engineering discipline.Software Engineer (XR Graphics) Responsibilities
  • Design, develop, and implement new rendering features and techniques to enhance visual fidelity, realism, and overall user experience.
  • Collaborate with the gameplay teams to identify and resolve rendering performance bottlenecks, ensuring the highest standards of performance and seamless visuals in Supernatural’s experiences.
  • Partner with the design team to ensure that rendering solutions meet artistic requirements and aspirations, while maintaining technical feasibility and performance.
  • Stay current with the latest advancements in rendering and XR technologies, identifying opportunities to integrate new features, frameworks, and improve the overall rendering quality and functionality of the Supernatural app.
  • Provide technical support for live applications and global operations, participating in an active on-call model to ensure seamless product performance and continuously improving monitoring and support processes.
  • Work closely with QA teams to ensure the timely delivery of high-quality releases, and troubleshoot issues as they arise.
  • Collaborate effectively with the Client Foundation team with whom you will define and prioritize technical solutions that meet team objectives.
  • Conduct technical design reviews, code reviews, and retrospectives to ensure we are delivering a high quality product.
  • Drive gameplay rendering standards and best-practices by providing technical guidance and mentorship to other engineers, promoting knowledge sharing and skill development within the team.
  • Cultivate collaborative relationships with cross-functional teams across our Technology discipline and Reality Labs to drive successful outcomes and deliver exceptional results.
  • Lead with empathy and understanding, creating a safe space to share ideas.
Minimum Qualifications
  • Bachelor's degree in Computer Science, Computer Engineering, relevant technical field, or equivalent practical experience.
  • 5+ years of Software development experience with Bachelor degree or equivalent experience in the field of Computer Science, Computer Engineering or a similar field or PhD + 2 years of experience.
  • 3+ years of rendering experience, with a focus on building highly-performant 3D applications.
  • Experience with graphics programming and rendering pipelines.
  • Experience developing in Unity, Unreal, or a robust game engine.
  • Experience developing in C#.
  • Experience with performance analysis tools and techniques such as profiling, benchmarking, and optimization.
  • Experience building technology infrastructure, frameworks, and tools that support application development.
  • Experience working on a live application at scale with high frequency shipping cycles.
  • Experience in the building, analyzing, testing, and validating of interactive applications.
Preferred Qualifications
  • Experience working with OpenGLES and Vulkan APIs.
  • Experience developing VR applications.
  • In-depth understanding of game development in in Unity and C#.
  • In-depth understanding of VR hardware and how to optimize for performance.
For those who live in or expect to work from California if hired for this position, please click here for additional information. About Meta Meta builds technologies that help people connect, find communities, and grow businesses. When Facebook launched in 2004, it changed the way people connect. Apps like Messenger, Instagram and WhatsApp further empowered billions around the world. Now, Meta is moving beyond 2D screens toward immersive experiences like augmented and virtual reality to help build the next evolution in social technology. People who choose to build their careers by building with us at Meta help shape a future that will take us beyond what digital connection makes possible today—beyond the constraints of screens, the limits of distance, and even the rules of physics.
$70.67/hour to $208,000/year + bonus + equity + benefits

Individual compensation is determined by skills, qualifications, experience, and location. Compensation details listed in this posting reflect the base hourly rate, monthly rate, or annual salary only, and do not include bonus, equity or sales incentives, if applicable. In addition to base compensation, Meta offers benefits. Learn more about benefits at Meta.

Equal Employment Opportunity Meta is proud to be an Equal Employment Opportunity employer. We do not discriminate based upon race, religion, color, national origin, sex (including pregnancy, childbirth, reproductive health decisions, or related medical conditions), sexual orientation, gender identity, gender expression, age, status as a protected veteran, status as an individual with a disability, genetic information, political views or activity, or other applicable legally protected characteristics. You may view our Equal Employment Opportunity notice here.
Meta is committed to providing reasonable accommodations for qualified individuals with disabilities and disabled veterans in our job application procedures. If you need assistance or an accommodation due to a disability, fill out the Accommodations request form. Apply

Job Profile

Regions

North America

Countries

United States

Benefits/Perks

Accommodations Benefits Bonus Equity Individual compensation Reasonable accommodations Skill development

Tasks
  • Build
  • Collaborate with gameplay teams
  • Communication
  • Conduct design and code reviews
  • Design
  • Design and develop rendering features
  • Develop
  • Mentor other engineers
  • Performance analysis
  • Provide technical support
  • Provide technical support for live applications
  • Technical design
  • Testing
  • Troubleshoot issues
Skills

3D applications APIs Architecture Benchmarking Best Practices C Code reviews Collaboration Communication Computer Engineering Computer Science Design Design Reviews Developing Engineering Foundation Frameworks Game development Game Engineering Graphics Graphics engineering Identity Infrastructure Innovation Mentorship Monitoring Operations Optimization Organization Performance analysis Performance Optimization Physics Procedures Profiling Programming QA Rendering Software Development Systems Technical Technical Design Technical Guidance Technical Solutions Technical Support Techniques Testing Tools Unity Unreal User Experience Virtual reality VR Vulkan XR technologies

Experience

5 years

Education

Bachelor Bachelor degree Bachelor's Bachelor's degree Bachelor's degree in Computer Science Computer Engineering Computer Science Design Engineering Equivalent Equivalent experience Equivalent practical experience Ph.D. Physics Relevant technical field Technical field Technology

Timezones

America/Anchorage America/Chicago America/Denver America/Los_Angeles America/New_York Pacific/Honolulu UTC-10 UTC-5 UTC-6 UTC-7 UTC-8 UTC-9