Software Engineer, Gameplay - Reality Labs
Los Angeles, CA | Seattle, WA | Burlingame, CA | New York, NY | Remote, US
As a Gameplay Engineer on the Reality Labs team at Meta, you can help build new, innovative hardware and software that radically redefine the way people work, play and connect. What we build today could one day be the norm. So to be here today is to truly be at the heart of change and the frontier of what's to come. We're the people helping to define the metaverse. We may not have all the answers. But together, we're getting closer.Software Engineer, Gameplay - Reality Labs Responsibilities
- Architect efficient and reusable systems that drive complex AR/VR applications
- Prototyping new interactions and features with an eye toward intuitive usability and feel
- Drive design and implementation for proposed playful and creative projects for Experiences in AR or VR
- Lead collaboration with multi-functional teams to achieve compelling experiences
- Engage with FB teams to understand and utilize FB graph and features that will power social UX
- 5+ years experience as an engineer shipping user-facing features on games or other 3D interactive products
- Bachelor's degree in Computer Science, Computer Engineering, relevant technical field, or equivalent practical experience.
- Demonstrated experience interfacing with other internal and external teams to incorporate their innovations and vice versa
- Experience with a combination of Windows, Android, and game console programming
- Experience with Unity 3D or Unreal
- Strong understanding of 3D math, linear algebra, and techniques
- Experience with augmented reality (HoloLens, Magic Leap, ARKit, etc.)
- Experience in UX design or game design
- Experience with real time networked features (i.e., synchronous multiplayer games)
- Experience with virtual reality (Rift, Quest, VIVE, Gear VR, etc.)
- Experience with C++ and/or C# programming
Individual compensation is determined by skills, qualifications, experience, and location. Compensation details listed in this posting reflect the base hourly rate, monthly rate, or annual salary only, and do not include bonus, equity or sales incentives, if applicable. In addition to base compensation, Meta offers benefits. Learn more about benefits at Meta. Apply
Job Profile
Accommodations Accommodations for disabilities Benefits Bonus Equity Health benefits Long term conditions Mental health conditions Pregnancy-related support Religious beliefs
Tasks- Architect systems for AR/VR
- Build
- Collaborate with multi-functional teams
- Design
- Engage with FB teams for social UX
- Prototype interactions and features
3D math 3D programming Android AR Augmented reality C C++ Collaboration Computer Science Design Developing Engineering Game design Linear algebra Physics Programming Prototyping Real-time networking Recruiting Software Engineering Synchronous multiplayer Technical Unity Unity 3D Unreal UX design Virtual reality VR
Experience5 years
EducationBachelor Bachelor's Bachelor's degree Bachelor’s degree in Computer Engineering Bachelor's degree in Computer Science Bachelor's degree in relevant technical field Computer Engineering Computer Science Design Engineering Equivalent Equivalent practical experience Math Physics Relevant technical field Technical field Technology
TimezonesAmerica/Anchorage America/Chicago America/Denver America/Los_Angeles America/New_York Pacific/Honolulu UTC-10 UTC-5 UTC-6 UTC-7 UTC-8 UTC-9