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Senior Unity Engineer, VR

REMOTE

Transfr is on a mission to help create pathways to career success. Our immersive career exploration and training simulations empower learners and job seekers of all ages find the right job for them and build the skills they need to enter (or reenter) the workforce or change careers — helping them improve their quality of life. 
Immersive VR experiences from Transfr have been shown in studies to deliver better learning gains than video tutorials, slide presentations, and other training methods. Learners also find Transfr experiences highly engaging and enjoyable. At Transfr, we believe the future starts with innovative workplace training and skills development. We’re building bridges between schools, workplaces, and governments to help improve training and job placement pipelines and create a better tomorrow, today. 
Summary: We are currently seeking a Sr Unity Engineer who can help ensure that our VR simulations are built to satisfy customer requirements, provide a truly immersive and realistic VR experience, exhibit good performance and reflect the best engineering practices in the industry. In this critical role, you will collaborate on cross-functional projects across multiple teams and have fun identifying and solving complex problems.
Our ideal candidate will have a true love for learning and a burning desire to contribute to outcomes that change the world.
* This role can operate 100% remotely, but our preference is to hire someone based in the NY area who is interested in working with the team on a flexible schedule.

Responsibilities:

  • Collaborate with cross functional team and discuss simulation ideas and features
  • Identify risks during simulation development and communicate potential solutions to your team
  • Proactive involvement in creating top-notch quality code
  • Properly identify reusable components and promote them within our SDK
  • Identify and fix errors and performance issues within the simulation
  • Test your simulation code
  • Provide automated test for your simulation to save on countless hours of regression testing
  • Collaborate with the architecture team to discuss new features and changes to the core SDK
  • Comfortable with being the main contributor on a project
  • Stay in touch with the evolving VR/AR standards and best practices
  • Building and improving tools that make simulation development as easy and intuitive as possible.

Qualifications:

  • Bachelor's degree in CS or related certifications
  • Unity expertise with published games or products
  • Prior gameplay engineering or simulation development is a must
  • Proven experience working with teams, and great communication skills are a …
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