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Senior Unity Developer: VR professional services (Canada only)

Canada - Remote

Senior Unity Developer

We are looking forward to an experienced Senior Unity Developer with in-depth XR experience joining our tech professional services team for our enterprise customers. We are a fun and agile tech company where you can contribute to, and benefit from our incredible culture with lunch and learns, weekly business updates, team-bonding events, and genuine team members to collaborate with. Aequilibrium is on a mission to create digital solutions that enrich people’s lives, and we are dedicated to outstanding customer experiences for our clients.  

What you’ll be doing

  • Collaborate in small teams and work in a low supervision, high ownership environment.
  • Produce multiple projects, delivering high-quality, engaging experiences within allotted time frames.
  • Collaborate with developers, designers, and artists to create and enhance features across all aspects of the experience, including XR functionalities, UI elements, animations, audio, physics, and rendering.
  • Generate ideas and solutions for improving functionality

Who You Are:

The ideal candidate has commercial experience developing games or applications for VR, with an attention to detail and a dedication to creating high-quality products. They should be proficient with industry-standard software tools (documentation, bug tracking, version control), and have a strong understanding of the production process and best practices.

Must Haves:

  • 5+ years of industry experience working with Unity or other game frameworks
  • Strong competency in C# and must have a passion for programming
  • Strong knowledge of SOLID principles and coding good practice 
  • Experience working in an Agile development environment
  • Strong understanding of the UX design process and working alongside the UX design team
  • Virtual Reality / MR / AR development experience
  • Broad knowledge of game architecture and technologies (gameplay, ui, etc.)
  • Experienced with shipping applications or products
  • Proficient in the use of source control (PlasticSCM, Unity Collab, Git) and source code management patterns
  • Strong understanding of real-time rendering and rendering bottlenecks
  • Ability to integrate with external plugins, APIs, and libraries
  • Ability to analyze and troubleshoot complex issues across multiple processes or development pipeline involving various technologies

Nice to Have

  • Meta Quest/Rift experience specifically 
  • Education/Training software or serious game experience 
  • Experience working with story-based or dialogue centered applications
  • Have published applications on an app store, online platform or console (Applabs)
  • Experience creating Unity Assets
  • Experience with Motive.io
  • (2d or 3d) animation or 3d modeling experience
  • Sound Design experience (if they make their own sound assets then great)
  • Lighting and Rendering experience
  • Level design/creation experience
  • Unity render pipelines …
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