Senior Unity Developer: VR professional services (Canada only)
Canada - Remote
Senior Unity Developer
We are looking forward to an experienced Senior Unity Developer with in-depth XR experience joining our tech professional services team for our enterprise customers. We are a fun and agile tech company where you can contribute to, and benefit from our incredible culture with lunch and learns, weekly business updates, team-bonding events, and genuine team members to collaborate with. Aequilibrium is on a mission to create digital solutions that enrich people’s lives, and we are dedicated to outstanding customer experiences for our clients.
What you’ll be doing
- Collaborate in small teams and work in a low supervision, high ownership environment.
- Produce multiple projects, delivering high-quality, engaging experiences within allotted time frames.
- Collaborate with developers, designers, and artists to create and enhance features across all aspects of the experience, including XR functionalities, UI elements, animations, audio, physics, and rendering.
- Generate ideas and solutions for improving functionality
Who You Are:
The ideal candidate has commercial experience developing games or applications for VR, with an attention to detail and a dedication to creating high-quality products. They should be proficient with industry-standard software tools (documentation, bug tracking, version control), and have a strong understanding of the production process and best practices.
Must Haves:
- 5+ years of industry experience working with Unity or other game frameworks
- Strong competency in C# and must have a passion for programming
- Strong knowledge of SOLID principles and coding good practice
- Experience working in an Agile development environment
- Strong understanding of the UX design process and working alongside the UX design team
- Virtual Reality / MR / AR development experience
- Broad knowledge of game architecture and technologies (gameplay, ui, etc.)
- Experienced with shipping applications or products
- Proficient in the use of source control (PlasticSCM, Unity Collab, Git) and source code management patterns
- Strong understanding of real-time rendering and rendering bottlenecks
- Ability to integrate with external plugins, APIs, and libraries
- Ability to analyze and troubleshoot complex issues across multiple processes or development pipeline involving various technologies
Nice to Have
- Meta Quest/Rift experience specifically
- Education/Training software or serious game experience
- Experience working with story-based or dialogue centered applications
- Have published applications on an app store, online platform or console (Applabs)
- Experience creating Unity Assets
- Experience with Motive.io
- (2d or 3d) animation or 3d modeling experience
- Sound Design experience (if they make their own sound assets then great)
- Lighting and Rendering experience
- Level design/creation experience
- Unity render pipelines …
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Access to training Competitive compensation rates Comprehensive benefits Employee referral bonus Fully paid comprehensive benefits Medical, dental, and extended health benefits Remote work Unlimited access to training Unlimited access to training for up-skilling with Udemy
SkillsAgile Development Agile methodologies API Integration C CI/CD processes Git Networking SOLID principles Source Control Unity UX design Virtual reality
Experience5 years
EducationBachelor's degree in Computer Science Computer Engineering
TimezonesAmerica/Edmonton America/Moncton America/Regina America/St_Johns America/Toronto America/Vancouver UTC-3 UTC-4 UTC-5 UTC-6 UTC-7 UTC-8