FreshRemote.Work

Senior UI Designer

Austin, Texas, US

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At Wizards of the Coast, we connect people around the world through play and imagination. From our genre defining games like Magic: The GatheringĀ® and Dungeons & DragonsĀ® to our growing multiverse, we continue to innovate and build new ways to foster friendship and connection. Thatā€™s where you come in!

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Skeleton Key is a game development studio and division of Wizards of the Coast. We are a group of industry veterans who are guided by the belief that empowering our teams and providing the proper time, tools, and support we can foster a creative culture where everyone can do their best work.

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Our studio is located in Austin, TX, and we are looking for a passionate and dedicated Senior UI Designer to join us and bring our first AAA game to life. We offer fully remote, hybrid, or in-office options for day-to-day work.

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Reporting to the Design Director you will play a meaningful role as we continue development in pre-production. In this role, you will own the implementation of the game UI and join forces with other designers, artists, and engineers to deliver an intuitive, AAA quality user experience.

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What You'll Do:

  • Design and create UI screens, player HUD, and UX flows for game systems.
  • Create user flows, wireframes, and interactive prototypes for rapid iteration in pre-production.
  • Implement UI scripting to integrate and connect UI elements within the game engine.
  • Develop visual UI assets alongside Art Director to align with the overall Art vision to evoke the desired atmosphere and mood.
  • Collaborate with cross-functional teams and engineering for seamless UI integration.
  • Partner with UX Research Director to gather feedback and iterate on UI designs for optimal player experience.
  • Provide mentorship to Design team for standard process and good intuitive UX design.
  • Stay updated on UI/UX trends for competitive advantage.
  • Manage time effectively to help achieve project goals.
  • Ensure accessibility considerations are included into designs to make the game accessible to players with diverse needs and abilities.

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What You'll Bring:

  • 5+ years of experience in UI/UX design for video games, with a strong portfolio showcasing your work on AAA titles.
  • Proficiency in UI design tools such Figma, Adobe XD, Photoshop, Illustrator, or Sketch, as well as experience with Unreal Engine.
  • Deep understanding of player psychology and game mechanics.
  • Strong communication skills for conveying design concepts.
  • Experience with UI scripting and optimization with languages such as Lua or C#.
  • Familiarity with UI ā€¦
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