Senior Technical Artist, Game Studio
Burlingame, CA | Remote, US
Our newest 1st Party Game Studios is looking to hire an experienced Technical Artist with the capacity to perform a wide variety of challenges. You are skilled at building tools and accelerating pipelines for the art team. The candidate will have an extensive knowledge of Maya and Unity and be well versed in modern technical art processes and standards. They should be an experienced communicator and collaborative problem solver driving down iteration time.Senior Technical Artist, Game Studio Responsibilities
$153,000/year to $212,000/year + bonus + equity + benefits
Individual compensation is determined by skills, qualifications, experience, and location. Compensation details listed in this posting reflect the base hourly rate, monthly rate, or annual salary only, and do not include bonus, equity or sales incentives, if applicable. In addition to base compensation, Meta offers benefits. Learn more about benefits at Meta.
Equal Employment Opportunity Meta is proud to be an Equal Employment Opportunity employer. We do not discriminate based upon race, religion, color, national origin, sex (including pregnancy, childbirth, reproductive health decisions, or related medical conditions), sexual orientation, gender identity, gender expression, age, status as a protected veteran, status as an individual with a disability, genetic information, political views or activity, or other applicable legally protected characteristics. You may view our Equal Employment Opportunity notice here.
Meta is committed to providing reasonable accommodations for qualified individuals with disabilities and disabled veterans in our job application procedures. If you need assistance or an accommodation due to a disability, fill out the Accommodations request form. Apply
- Develop and maintain art production workflows and pipelines by creating tools, plugins, and scripts to reduce pain points, and speed up iteration cycles.
- Prototype features and tools to improve workflows using Unity 3D.
- Maintain and adhere to a consistent art style and ensure technical requirements.
- Prepare and design systems for VFX, optimizing workflow and improving graphics fidelity.
- Create art assets during the prototyping process.
- 6+ years of experience working as a Technical Artist on at least one shipped title.
- 2+ years of experience developing and maintaining tools and writing scripts within the Unity development environment.
- Working knowledge of Maya and Unity as well as Photoshop, Premier, and Substance.
- Experienced rigging and creating rigs for characters.
- Knowledge of current and next-gen art techniques, and fundamental art principles.
- Experienced delivering high-quality visuals while following memory and performance targets.
- Experienced in pipelines for high and low-poly modeling, unwrapping, baking, texturing and material creation.
- Understanding of graphics for rendering, modeling, texturing, shaders, rigging, animation, and lighting.
- Specialized experience in one or more of the following: VFX, Animation and Rigging, or Graphics and Shaders.
- Experienced with procedural content creation software like Houdini and Substance Suite.
- Experienced in VR or Mobile pipelines.
- shipped at least one title.
$153,000/year to $212,000/year + bonus + equity + benefits
Individual compensation is determined by skills, qualifications, experience, and location. Compensation details listed in this posting reflect the base hourly rate, monthly rate, or annual salary only, and do not include bonus, equity or sales incentives, if applicable. In addition to base compensation, Meta offers benefits. Learn more about benefits at Meta.
Equal Employment Opportunity Meta is proud to be an Equal Employment Opportunity employer. We do not discriminate based upon race, religion, color, national origin, sex (including pregnancy, childbirth, reproductive health decisions, or related medical conditions), sexual orientation, gender identity, gender expression, age, status as a protected veteran, status as an individual with a disability, genetic information, political views or activity, or other applicable legally protected characteristics. You may view our Equal Employment Opportunity notice here.
Meta is committed to providing reasonable accommodations for qualified individuals with disabilities and disabled veterans in our job application procedures. If you need assistance or an accommodation due to a disability, fill out the Accommodations request form. Apply
Job Profile
Regions
Countries
Must be located in California
Benefits/PerksAccommodations Benefits Bonus Comprehensive benefits Equity Individual compensation Reasonable accommodations
Tasks- Build
- Create art assets
- Create tools and scripts
- Design
- Design systems
- Develop
- Develop art production workflows
- Maintain art style and technical requirements
- Prepare systems for VFX
- Prototype features and tools
Animation Content Creation Design Design Systems Developing Graphics Houdini Identity Iteration Lighting Low-Poly Modeling Material Creation Maya Modeling Photoshop Physics Premiere Procedural Content Creation Procedures Prototyping Rendering Rigging Shaders Substance Systems Technical Technical Art Techniques Texturing Tools Unity Unity 3D VFX Virtual reality VR
Experience6 years
Education TimezonesAmerica/Anchorage America/Chicago America/Denver America/Los_Angeles America/New_York Pacific/Honolulu UTC-10 UTC-5 UTC-6 UTC-7 UTC-8 UTC-9
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