Senior Systems Designer II
Santa Monica, Los Angeles
What you’ll do:We’re looking for a Senior Systems Designer II to join our core team developing a high quality, AAA single-player story-driven action-adventure game built using the Unreal Engine.As a key member of the design team, you will play an essential role in designing and executing various aspects of the game, including but not limited to player combat features and mechanics. You will also help establish the conventions, processes, and best practices that drive development. Working closely with the Senior Systems Designer for combat, the combat team, the Game Director, and other multidisciplinary feature teams, you will be instrumental in planning, prototyping, and developing innovative combat systems and scenarios that set new standards for interactive entertainment.
We realize that skills and expertise can come from many different experiences and paths, and we encourage you to apply even if you don’t meet all of the requirements as written in the job description.
#NewMedia #LI-Remote Apply
In this role, you will:
- Design, prototype, and maintain core combat gameplay features and scenarios, ensuring they align with the game's creative and narrative vision.
- Implement combat designs by refining features and collaborating with system and level designers on setups.
- Collaborate closely with Engineering, Cinematography, and Art teams to bring innovative combat systems to life.
- Lead the development process by setting clear objectives, creating accurate estimates, and identifying key dependencies.
- Continuously improve designs through iteration, leveraging feedback, playtests, and game metrics to make impactful adjustments.
- Work with external partners to ensure quality standards are met and project timelines are maintained.
We are looking for people who:
- Have ten or more years of experience in game development
- Take risks in order to push interactive entertainment forward in new and innovative ways
- Have excellent interpersonal and communication skills
- Have a strong understanding of high-level design and the understanding of how their contributions will affect the game as a whole
- Thrive in a self-driven environment
- Appreciate and respect cross-discipline collaboration
- Have experience with Unreal Engine. UE5 experience a plus. Technical experience (Blueprint or other visual scripting , C++, etc) a huge plus.
We realize that skills and expertise can come from many different experiences and paths, and we encourage you to apply even if you don’t meet all of the requirements as written in the job description.
#NewMedia #LI-Remote Apply
Job Profile
Regions
Countries
- Collaborate with multidisciplinary teams
- Design core combat features
- Iterate designs based on feedback
- Lead development process
- Prototype gameplay scenarios
Blueprint C++ Collaboration Combat design Combat Systems Game development Game Metrics Prototyping UE5 Unreal Engine Visual Scripting
Experience10 years
TimezonesAmerica/Anchorage America/Chicago America/Denver America/Los_Angeles America/New_York Pacific/Honolulu UTC-10 UTC-5 UTC-6 UTC-7 UTC-8 UTC-9
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