Senior Software Unity Engineer
California, United States
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Senior Software Unity Engineer
We are seeking a Senior Software Unity Engineer (or higher) with a strong emphasis on animation and mobile graphics development to join our talented team. If you have a passion for developing high-quality games, optimizing performance, and working at the intersection of engineering and art, we’d love to hear from you!
Responsibilities:
-
- Game Feature Development: Design and implement game features in Unity 3D using C#, with a focus on high performance and mobile optimization.
- Animation Systems: Work closely with animators and technical artists to integrate and optimize animation systems, ensuring fluid, high-quality performance across mobile devices.
- Shader Development: Write, debug, and optimize shaders to create stunning visual effects while maintaining performance across different platforms, with a specific focus on mobile.
- Performance Optimization: Collaborate with the art, design, and technical teams to establish an art budget. Balance the visual quality and game performance by ensuring the art assets and animations are optimized for mobile platforms.
- Collaboration with Technical Artists: Understand and work closely with technical artists to optimize workflows, integrate assets, and create a performant and visually appealing game experience.
- Mobile Graphics Expertise: Drive improvements in mobile graphics rendering, ensuring high-performance, visually rich experiences on Android and iOS.
- Problem Solving: Diagnose and solve complex issues related to performance, memory management, and frame rate optimizations across various mobile devices.
- Code Reviews: Conduct code reviews to ensure code quality, maintainability, and scalability of the game systems.
Requirements Skills & Qualifications
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- Experience: 5+ years of professional experience in Unity 3D development, with a strong emphasis on mobile game development.
- Proficiency in C#: Expert-level C# skills, with the ability to write clean, efficient, and maintainable code.
- Animation Expertise: Deep understanding of animation systems in Unity, including Animator, rigging, skeletal animation, and blend trees.
- Shader Skills: Strong experience in writing and debugging shaders, including optimizing shaders for performance across mobile platforms (HLSL, GLSL, or ShaderLab).
- Graphics Optimization: Proven ability to optimize rendering pipelines, reduce draw calls, and manage GPU/CPU performance.
- Collaboration Skills: Experience working closely with animators, artists, and technical artists to create and optimize assets while maintaining a high visual quality.
- Art Budgeting: Ability to create and manage an art budget, ensuring that game assets are optimized for performance on target hardware.
- Mobile …
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Catered lunches Competitive salary Equity Flexible work options Unlimited Paid Time Off
Tasks- Code reviews
- Performance Optimization
- Problem solving
C Collaboration GLSL HLSL Performance Optimization Shader Development
Experience5 years
TimezonesAmerica/Anchorage America/Chicago America/Denver America/Los_Angeles America/New_York Pacific/Honolulu UTC-10 UTC-5 UTC-6 UTC-7 UTC-8 UTC-9
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