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Senior Software Engineer - Gameplay & Features

Second Dinner (US Remote)

Senior Software Engineer - Gameplay & Features

Who We Are

Second Dinner is an award-winning independent game development studio that is here to make the most fun games in the world. Not super fun games. Not SUPER DUPER fun games. We mean the MOST fun games. In fact, our game MARVEL SNAP has earned multiple Mobile Game of the Year Awards (Game Awards, DICE), Best Strategy Game (IGN), and the Apple Design Award for Innovation!

Second Dinner is a remote-first studio, so while we are headquartered in Irvine, California, most of our team is fully remote across the United States. We want the most talented teammates wherever they call home. A diverse team with varied perspectives makes us a better company and will help us make better games. If you can bring something new to the table and expand our point of view, that's a huge upside. 

Your Role:

The primary responsibility for this position is to partner with designers, artists, and engineers to establish a shared vision for compelling player experiences. You will design and implement new in game features and optimize existing ones to make our game wildly fun and HUGE worldwide. If you love crafting world-class game experiences, collaborating with extraordinarily talented cross-functional teams, then APPLY!

Responsibilities

  • Drive the architecture and implementation of engaging gameplay and features

  • Support design, engineering, and analytics within all areas of gameplay and features

  • Establish, share, and iterate on best practices for gameplay and features system architecture

  • Create the tools and infrastructure needed to support gameplay and features workflows

  • Monitor and repair live issues affecting gameplay and features

Requirements

  • Highly empathetic towards and supportive of team members

  • Approachable and excited to collaborate on design and tech

  • An insatiable curiosity and a passion for learning and discovery

  • Ability to implement gameplay and features from the ground up

  • Experience with modern mobile game design and architecture paradigms

  • Ability to articulate technical ideas effectively over many communication types (spoken, wiki, email, etc)

  • Experience modeling game states and implementing rules in client-server architectures

  • Passionate about playing and making great games

  • Experience developing Unity applications

Pluses

  • Experience creating persistent data schemas, versioning, and data migration

  • Experience crafting server-authoritative multiplayer systems with client prediction 

  • Willing to mentor other engineers and be invested in their growth

  • Experience with Git, .NET, and AWS


Compensation:
The total compensation for this position includes a new hire offer base …

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