Senior Game UX/UI Designer
New York, New York
ABOUT THE ROLE
Peloton Game Studio is looking for a Senior UX / UI designer. After the success of our first game Lanebreak (a music game for Peloton indoor bikes and treadmills) weâre now deep into development of a totally different style of game, which we think cyclists and runners in particular will love.Â
Your UX brain and UI design chops will help us elevate the craft of our fitness games. Our games engage, empower, and immerse players pursuing their own fitness and training goals. As such, this UX first role requires a blend of game and product design thinking. Itâs a wonderful opportunity to swing for the fences and make a real impact.Â
Our team is hybrid and remote. Around half of us work hybrid from Peloton HQ in NYC, and half fully remote (mostly in the USA). Collaboration is paramount within our company culture. The ideal candidate will relish the opportunity to problem solve and conceptualize alongside the team, share ongoing work, and actively seek feedback. Join us making the world a healthier place through fitness gaming!Â
YOUR DAILY IMPACT AT PELOTON
- Convert requirements & vision into solid UX strategies and designsÂ
- Absorb and improve our current UX design principles and UI patterns
- Take complex problems and convert them into simple solutions, making complexity easier to understand for the user. We're up against their body and brain telling them not to work out and don't want any part of the UX to make it harder!Â
- Advocate for user needs in all design discussions, closely partnering with user research & productÂ
- Drive forward UX design processes such as personas, journey mapping, information architecture, wireframes, interaction design, and prototypingÂ
- Research best-in-class products and keep your finger on the pulse of fitness, sports, and gamingÂ
- Capture and clearly document all states, edge-cases, and path logic for engineering teamsÂ
- Collaborate effectively with partners across engineering, design, game design, art, content, user research, audio, product, production/TPM, and QAÂ
- Regularly create and present Figma wireframes and prototypes to team leads and other stakeholders, revising, testing, and iterating solutions to ensure the highest quality results
- Maintain a deep investment in ensuring our players have the best possible experience while achieving their fitness goalsÂ
YOU BRING TO PELOTON
- 5+ years of professional UX/UI design experience (inc 3+ âŚ
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Hybrid work model Partially Remote
Benefits/Perks SkillsAgile Development Animation Figma Game design Information architecture Interaction design Journey Mapping Motion Design Prototyping UI Design Unity User Research UX design Wireframing
Experience5 years
TimezonesAmerica/Anchorage America/Chicago America/Denver America/Los_Angeles America/New_York Pacific/Honolulu UTC-10 UTC-5 UTC-6 UTC-7 UTC-8 UTC-9