Senior Game Designer
United States
Are you looking for an opportunity to work on Towerborne with a team of highly respected game developers, designers, and artists? Are you a content-minded Designer with a knowledge of Unreal Blueprints and a serious passion for level design, quest design, and content implementation? Do you get excited creating fun and challenging things for players to do? Our team at Stoic, a 4-time BAFTA nominated independent video game company, is seeking a Senior Game Designer whose focus will be creating content for Towerborne via Unreal Engine.
This individual will specifically be working with the Design Director and Principal Designers in Combat and Missions to help design and implement new game modes, quests, missions, and other playable content.
We are an equal opportunity employer and value diversity at our company. We do not discriminate on the basis of race, religion, color, national origin, gender, sexual orientation, age, marital status, veteran status, or disability status.
United States Pay Range$130,000 - $160,000 USD
This range is determined by several factors, including training, transferable skills, work experience, business needs, and market demands. It is subject to change and may be modified in the future.
The final job level and compensation will be determined by the candidate’s work experience, years of relevant experience, skills, qualifications, certifications, geographic location, and other business considerations.
We provide reasonable accommodations to individuals with disabilities to participate in the job application and interview process, to perform essential job functions, and to receive other benefits and privileges of employment.
Don't meet every requirement listed in this job description? Think your experience level is not where it needs to be? Studies show that women and underrepresented minorities are less likely to apply to jobs unless they meet all qualifications. Stoic is focused on building a diverse, inclusive, and equitable workplace. If you're interested in this position but your past experience doesn't line up perfectly with every qualification in the job description, we want you to apply anyway. The right role for you may be a future one at the studio.
Apply
This individual will specifically be working with the Design Director and Principal Designers in Combat and Missions to help design and implement new game modes, quests, missions, and other playable content.
What you will do
- Work with Combat, Missions, and Live teams to design, and implement, interesting content using in-house tools, Unreal, and its Blueprint system
- Balance and polish gameplay, including missions and enemy encounters, and implement various player-facing content
- Collaborate with key stakeholders (Design Director, Live Director) to evaluate data and player feedback to inform future concepts, designs, and game improvements
- Participate in the game design process at all stages from inception to completion
- Become a key stakeholder in the long-term player content progression (quest lines, dungeon progression, events, etc.)
- Write and maintain documentation that current and future team members will rely upon
Qualifications
- 5+ years experience in the game industry, with Unreal experience a MUST
- 2+ years working in the Unreal Blueprint system
- Shipped a title where you were directly responsible for key content design and implementation (dungeons, levels, quest lines, etc.)
- Detail oriented and quality driven
- Passionate about learning
- You really need to be in love with games–RPGs/ARPGs/MMO/Live Games are preferred, but don’t be discouraged if you’re passionate about other genres!
We are an equal opportunity employer and value diversity at our company. We do not discriminate on the basis of race, religion, color, national origin, gender, sexual orientation, age, marital status, veteran status, or disability status.
United States Pay Range$130,000 - $160,000 USD
This range is determined by several factors, including training, transferable skills, work experience, business needs, and market demands. It is subject to change and may be modified in the future.
The final job level and compensation will be determined by the candidate’s work experience, years of relevant experience, skills, qualifications, certifications, geographic location, and other business considerations.
We provide reasonable accommodations to individuals with disabilities to participate in the job application and interview process, to perform essential job functions, and to receive other benefits and privileges of employment.
Don't meet every requirement listed in this job description? Think your experience level is not where it needs to be? Studies show that women and underrepresented minorities are less likely to apply to jobs unless they meet all qualifications. Stoic is focused on building a diverse, inclusive, and equitable workplace. If you're interested in this position but your past experience doesn't line up perfectly with every qualification in the job description, we want you to apply anyway. The right role for you may be a future one at the studio.
Apply
Job Profile
Regions
Countries
Fully remote
Benefits/PerksAccommodations for disabilities Diversity valued Equal opportunity employer Fully remote Reasonable accommodations
Tasks- Collaborate with design director
- Design and implement game content
- Evaluate data and player feedback
- Maintain documentation
Content Implementation Documentation Game design Gameplay Balancing Level Design Quest Design Unreal Blueprints Unreal Engine
Experience5 years
TimezonesAmerica/Anchorage America/Chicago America/Denver America/Los_Angeles America/New_York Pacific/Honolulu UTC-10 UTC-5 UTC-6 UTC-7 UTC-8 UTC-9
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