FreshRemote.Work

Senior Environment Artist 6months FTC - Studio Elevation (Remote Within UK)

United Kingdom - Remote

As a Senior Environment Artist, you will play a key role in creating innovative, cutting-edge environments for our VR games. By interpreting concept art and style, you’ll craft immersive worlds that push the boundaries of creativity and design, while ensuring they deliver outstanding gameplay experiences.

As a Senior Environment Artist, you will be responsible for the creation of visually stunning worlds that capture both the look and the artistic style of the project, as well as efficiently satisfying all the technical engine and design requirements.

The rundown:

  • 6-month fixed term contract
  • Full time (37.5 hours per week)
  • Fully remote within the UK
  • Salary range: £43,000 -£56,000

Requirements

Key Responsibilities:

  • Design and create remarkable, immersive in-game environments that push the boundaries of VR, interpreting concept art and style in innovative and creative ways to deliver outstanding gameplay.
  • Take ownership of large sections of the game, from block-out to the final high-quality product.
  • Collaborate effectively with the wider team, developing visual ideas, accepting constructive feedback, and providing constructive critiques of others' work.
  • Mentor and support junior and mid-level artists, helping them grow and improve their skills.

Skills and Experience:

  • A degree or equivalent qualification, with at least 4+ years of experience in real-time game development.
  • Proven experience working within a team and adapting to collaborative environments.
  • Strong knowledge of industry-standard software, including Maya/Blender, Unreal Engine, and Substance.
  • Solid 3D skills, with a strong understanding of VR-specific limitations and capabilities, as well as the PBR pipeline.
  • A team player with excellent communication skills, able to critique work with respect and offer constructive feedback.

Nice to Have:

  • Experience with Zbrush would be a plus.

Benefits

We are nDreams – we develop and publish the world’s most immersive VR games. You may know us as the team behind Ghostbusters: Rise of the Ghost Lord, Synapse, Phantom: Covert Ops, Fracked, and the recently released FRENZIES. With humble beginnings as an independent studio, we combine amazing projects and considerable scale with a personal, caring touch.

We believe the best workplaces and games are created by diverse, happy and safe teams. We're committed to building a culture centred on respect, wellbeing and balance. It's crucial we make our games and industry more accessible to underrepresented communities. We strive to live this through the people we hire, the experiences we create and the causes we support.

We want everyone to have the opportunity to bring their best, authentic self to work. Please let us know if you require reasonable adjustments during the interview process by emailing interviewing@ndreams.com or speaking to your nDreams recruiter. For more information about reasonable adjustments, check out this guidance from Scope.

We offer great perks, including flexible hours, duvets days, your birthday off, dedicated personal development time and support, as well as regular socials. Beyond this, there’s an excellent holiday offering, pension scheme, health insurance, life cover and much more.

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Job Profile

Regions

Europe

Countries

United Kingdom

Restrictions

Fully remote within the UK

Benefits/Perks

Birthday off Duvet days Flexible hours Health insurance Life cover Pension scheme Personal development time Regular socials

Tasks
  • Collaborate with team
  • Create immersive environments
  • Mentor junior artists
Skills

3D Blender Communication Game development Maya PBR Pipeline Substance Unreal Engine VR development Zbrush

Experience

4 years

Education

Degree Equivalent Qualification

Timezones

Europe/London UTC+0