Senior Combat Designer - Armature Game Studio
Austin, TX | Burlingame, CA | Remote, US
Armature is a proud part of the Reality Labs organization at Meta. We are seeking an experienced Combat Designer with proven experience in combat and enemy design. You will have a thorough understanding of systems design, Unreal Engine 5, blueprint scripting, technical problem solving and VR-specific gameplay and development. The candidate will work closely with other designers, engineers and artists to create immersive, innovative, AAA combat experiences for VR.Senior Combat Designer - Armature Game Studio Responsibilities
$137,000/year to $193,000/year + bonus + equity + benefits
Individual compensation is determined by skills, qualifications, experience, and location. Compensation details listed in this posting reflect the base hourly rate, monthly rate, or annual salary only, and do not include bonus, equity or sales incentives, if applicable. In addition to base compensation, Meta offers benefits. Learn more about benefits at Meta.
Equal Employment Opportunity Meta is proud to be an Equal Employment Opportunity employer. We do not discriminate based upon race, religion, color, national origin, sex (including pregnancy, childbirth, reproductive health decisions, or related medical conditions), sexual orientation, gender identity, gender expression, age, status as a protected veteran, status as an individual with a disability, genetic information, political views or activity, or other applicable legally protected characteristics. You may view our Equal Employment Opportunity notice here.
Meta is committed to providing reasonable accommodations for qualified individuals with disabilities and disabled veterans in our job application procedures. If you need assistance or an accommodation due to a disability, fill out the Accommodations request form. Apply
- Work directly with the Creative Director to lead the moment-to-moment design, pacing and flow for core combat systems - including the development of innovative VR player and enemy actions, systems for managing spawning and encounters, considerations for player skill level and fun factor.
- Implement prototype gameplay examples using the UE5 editor, including blueprint scripting.
- Work closely with content and engineering teams on final gameplay implementation to ensure the design goals are realized.
- Troubleshoot and resolve technical issues related to gameplay and general design implementation.
- Work with the production group to develop milestone goals and planning, identifying tasking, time estimates, and blockers to the team’s work.
- Keep up-to-date with the latest Unreal technology and VR development techniques necessary to perform assigned tasks.
- Cleanly execute and complete tasks in a timely fashion.
- 5+ years of experience working as a Designer in a game studio.
- Experience working as a combat and enemy designer on a large-scale shipped title.
- Experience in Unreal Engine development, including blueprint scripting.
- Experience collaborating across disciplines to implement polished, high quality features.
- Proven problem-solving experience, adept at creating innovative solutions to complex design problems.
- Experience with VR.
- In-depth knowledge of content development tools.
- Experience developing AAA console and/or VR products.
- Experience generating milestone goals and tasking for their team.
$137,000/year to $193,000/year + bonus + equity + benefits
Individual compensation is determined by skills, qualifications, experience, and location. Compensation details listed in this posting reflect the base hourly rate, monthly rate, or annual salary only, and do not include bonus, equity or sales incentives, if applicable. In addition to base compensation, Meta offers benefits. Learn more about benefits at Meta.
Equal Employment Opportunity Meta is proud to be an Equal Employment Opportunity employer. We do not discriminate based upon race, religion, color, national origin, sex (including pregnancy, childbirth, reproductive health decisions, or related medical conditions), sexual orientation, gender identity, gender expression, age, status as a protected veteran, status as an individual with a disability, genetic information, political views or activity, or other applicable legally protected characteristics. You may view our Equal Employment Opportunity notice here.
Meta is committed to providing reasonable accommodations for qualified individuals with disabilities and disabled veterans in our job application procedures. If you need assistance or an accommodation due to a disability, fill out the Accommodations request form. Apply
Job Profile
Regions
Countries
Accommodations Benefits Bonus Equity Health benefits Individual compensation Reasonable accommodations
Tasks- Build
- Collaborate with teams
- Content development
- Design
- Develop
- Develop milestone goals
- Implement prototype gameplay
- Lead combat system design
- Troubleshoot gameplay issues
Blueprint Blueprint scripting Collaboration Combat Design Content development Design Developing Enemy design Engineering Game development Identity Organization Physics Planning Problem-solving Procedures Scripting Systems Systems Design Technical Technical Problem Solving Techniques Tools Unreal Unreal Engine Unreal engine 5 Virtual reality VR VR development VR gameplay
Experience5 years
EducationDesign Engineering Physics Planning Technology
TimezonesAmerica/Anchorage America/Chicago America/Denver America/Los_Angeles America/New_York Pacific/Honolulu UTC-10 UTC-5 UTC-6 UTC-7 UTC-8 UTC-9
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