FreshRemote.Work

QA Lead, BigBoxVR

Seattle, WA | Remote, US

We are BigBox VR the makers of Population: One, the most popular Battle Royale game in VR. You are an experienced Quality Assurance Lead with a passion for games and technology. You have a strong sense of quality and know what makes games enjoyable for players. You have experience leading a test team to efficiently cover large scale, dynamic products to find and document defects and identify areas that need improvement. You thrive in a fast paced environment and can communicate high level or detailed information to a wide variety of stakeholders. You are a key member on the game development team and a trusted partner able to hold complete knowledge of each area of the product, its status, and quality level. You have worked at a game developer shipping and operating liveops games with regular release cadences. You’re looking for an opportunity to build the future of VR games.QA Lead, BigBoxVR Responsibilities
  • Lead a team of testers embedded at the developer
  • Coordinate with external test vendors to ensure tests are completed and results are reported efficiently and clearly to the team
  • Define, develop and execute comprehensive test plans to ensure the quality of the product
  • Create dashboards and views that communicate the status and priority of work in progress
  • Actively work in a VR headset multiple hours a day (5+ hours) in a fast paced game, identifying defects and quality concerns
  • Work closely with the development team to review and validate work in headset as builds are completed
  • Create clear and concise bug reports and feedback for features and defects
  • Research and add clarifying information for issues that are difficult to reproduce
  • Assist in the triage of issues as they are reported, prioritize and work with the production team to assign to the proper team members
  • Track test results against success criteria for functionality, performance, and stability
  • Assist in playtest coordination with external test teams and the studio
  • Provide product and gameplay feedback on our game as compared to the competition
  • Own the testing and signoff of recurring releases for a live service game
  • Assist with release deployment process and live testing
  • Support studio feature and release teams as needed
Minimum Qualifications
  • 3+ years of as a QA Lead on a game development team
  • 5+ years of experience as a QA Tester
  • Experience with test methodologies, creating test plans, test cases, and using profiling and debugging tools
  • Experience leading other testers on a product and ensuring efficient and thorough coverage
  • Experience contributing to the success of a Live Product by ensuring quality releases on a recurring cadence, a key piece of the development process
  • Experience with attention to detail, communication of test schedule, results, and next steps embedded with the development team
  • In-depth understanding of Game Development Cycle, QA Strategy, root cause analysis and risk-management strategies
  • Experience multitasking and prioritizing multiple tasks with little to no guidance for your work and the QA team as a whole
  • Expert level knowledge of JIRA and Google Suite
Preferred Qualifications
  • Experience working cross-discipline with production and engineering teams
  • VR game testing experience
  • Experience working on Multiplayer First-Person Shooters
  • Experience working with Unity engine
For those who live in or expect to work from California if hired for this position, please click here for additional information. LocationsAbout Meta Meta builds technologies that help people connect, find communities, and grow businesses. When Facebook launched in 2004, it changed the way people connect. Apps like Messenger, Instagram and WhatsApp further empowered billions around the world. Now, Meta is moving beyond 2D screens toward immersive experiences like augmented and virtual reality to help build the next evolution in social technology. People who choose to build their careers by building with us at Meta help shape a future that will take us beyond what digital connection makes possible today—beyond the constraints of screens, the limits of distance, and even the rules of physics. Meta is committed to providing reasonable support (called accommodations) in our recruiting processes for candidates with disabilities, long term conditions, mental health conditions or sincerely held religious beliefs, or who are neurodivergent or require pregnancy-related support. If you need support, please reach out to accommodations-ext@fb.com. $59,000/year to $85,000/year + bonus + equity + benefits

Individual compensation is determined by skills, qualifications, experience, and location. Compensation details listed in this posting reflect the base hourly rate, monthly rate, or annual salary only, and do not include bonus, equity or sales incentives, if applicable. In addition to base compensation, Meta offers benefits. Learn more about benefits at Meta. Apply

Job Profile

Regions

North America

Countries

United States

Restrictions

Must be located in California if hired

Benefits/Perks

Accommodations Benefits Bonus Equity Long term conditions Mental health conditions Pregnancy-related support Religious beliefs

Tasks
  • Assist in playtest coordination
  • Build
  • Communication
  • Coordinate with external vendors
  • Create dashboards
  • Debugging
  • Define and execute test plans
  • Develop
  • Identify defects
  • Lead QA team
  • Provide gameplay feedback
  • Research
  • Signoff on releases
  • Testing
Skills

Attention to detail Communication Debugging Debugging Tools Engineering Feedback Game development Google Suite Jira Methodologies Multiplayer FPS Multitasking Physics Profiling Profiling Tools QA Quality Assurance Recruiting Research Root Cause Analysis Stability Test Cases Testing Test Methodologies Test plans Unity Virtual reality VR VR Testing

Experience

5 years

Education

Engineering Management Physics Technology

Timezones

America/Anchorage America/Chicago America/Denver America/Los_Angeles America/New_York Pacific/Honolulu UTC-10 UTC-5 UTC-6 UTC-7 UTC-8 UTC-9