Level Designer (Traversal Layout Specialist)
Remote/Flexible - United States
Crystal Dynamics is constantly seeking the best gaming talent worldwide to add to our 30-plus year legacy of game development creating new and iconic franchises. We are committed to making great games with great people and living the dream while doing it.
Benefits for our regular full-time positions include, but are not limited to, a competitive regional salary, 100% employer-paid medical, dental, and vision insurance options, professional development reimbursement, flexible hybrid on-site/off-site work opportunities, 12 company paid holidays, plus additional paid days in December when the studio is closed for holiday break, and the ability to accrue additional paid time-off.
Join us and shape the future of an amazing studio culture committed to creating award-winning franchises like Tomb Raider, the next Perfect Dark, and more!
Crystal Dynamics is looking for a Level Designer with a focus on player traversal to join our talented team of game developers. In this role, you’ll be instrumental in crafting exciting traversal challenges that elevate the player’s experience. Your deep understanding of traversal mechanics and creative problem-solving will help create memorable gameplay paths that feel fun, engaging, and aligned with the game’s core principles.
As a Level Designer (Traversal Layout Specialist), you will:
- Design and iterate traversal paths that enhance gameplay by offering creative, engaging ways for players to move throughout the game.
- Work independently on assigned traversal areas, ensuring the design aligns with the game’s mechanics and blocked-out environments.
- Collaborate closely with art teams to ensure feasibility and logical consistency of traversal elements.
- Participate in constructive discussions with other designers and stakeholders, ensuring levels meet the expected quality and align with the game's pacing and player experience goals.
- Utilize your proficiency in level design tools and software to create and iterate on level layouts.
- Maintain a balance between creative aspirations and the practical constraints of the project, such as timelines and technical limitations.
- Produce detailed documentation for game levels, providing clear and comprehensive guidelines for the team.
To be considered for this role, we require the following:
- Experience in a Level Designer role, with a focus on player traversal mechanics.
- Proven experience in designing compelling traversal paths that challenge and engage players.
- Portfolio demonstrating your skill and creativity in level design.
- Understanding of game design tools, software, and real-time game engines.
- Knowledge of game design principles and how they contribute to player engagement and enjoyment.
Preference will be given to candidates who have:
- Background in designing levels for 3rd person Action-Adventure games on PC/console.
It'll be a bonus if you also have:
- Experience in Unreal Engine.
- Contributed to the development of a AAA game.
The pay range for this role includes the annual base salary, not including bonus and the generous benefits package that Crystal Dynamics provides all full-time employees. Individual compensation is determined by work location within our approved states or regions, as well as additional factors, including job related skills, experience, and relevant education.
Your recruiter will be able to share more information about total compensation.
Not sure if you are qualified? We hope that you will still choose to apply so we may review your application!
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Crystal Dynamics is an equal opportunity employer. We are committed to identifying and implementing positive and persistent measures to ensure equal opportunity in the recruitment, hiring, development, training, promotion and compensation of a diverse team employee group. This includes persons of different race, color, creed, religion, sex, gender identity or gender expression, pregnancy, breastfeeding or medical conditions related to breastfeeding, genetic characteristic, sexual orientation, national origin, ancestry, medical condition, political affiliation, age, veteran status, uniform service member status, marital status, physical or mental disability, or citizenship, as well as any other classifications protected by applicable federal, state or local laws.
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ApplyJob Profile
Must be located in approved states
Benefits/Perks100% employer-paid insurance 100% employer-paid medical, dental, and vision insurance 12 company paid holidays Accrue additional paid time-off Additional paid time-off Competitive regional salary Dental Employer-paid medical, dental, and vision insurance Flexible work opportunities Generous benefits package Paid holidays Professional development reimbursement Vision Insurance
Tasks- Collaborate with art teams
- Design traversal paths
- Produce documentation
Communication Creativity Design Documentation Game design Game Design Tools Game development Game engines Level Design Real-time Game Engines Traversal Mechanics Unreal Engine
Experience3 years
TimezonesAmerica/Anchorage America/Chicago America/Denver America/Los_Angeles America/New_York Pacific/Honolulu UTC-10 UTC-5 UTC-6 UTC-7 UTC-8 UTC-9