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Lead UI Artist - Sanzaru

San Mateo, CA | Remote, US

Sanzaru prides itself on crafting interactive content that delivers high quality, immersive experiences that takes players to unimaginable worlds. We firmly believe to accomplish this requires equal amounts of design, art, and engineering. Everyone at Sanzaru is a contributor. This allows us to create and develop outside the box, providing unique and rich content for players across the world. Sanzaru has shipped countless titles on almost every platform within almost every genre. And we’re not slowing down anytime soon. Sanzaru continues to push the boundaries of interactive entertainment and technology on all fronts.Lead UI Artist - Sanzaru Responsibilities
  • Manage a team of UI artists, providing guidance, education, artistic mentorship, and feedback.
  • Proactively engage with the head of visual development, producers, 3D leads, game designers, engineers and concept artists to define scope and solutions to visual problems.
  • Collaborate with the art director establishing visual goals, objectives and work plans.
  • Create wireframes, mocks and prototypes to visualize UI flows, and player interactions in VR.
  • Produce and integrate UI assets in accordance with pre-defined artistic and technical guidelines.
  • Deliver, request, and accept constructive feedback.
  • Manage artists career growth, providing performance feedback and reviews, coaching, and mentoring.
  • Actively support recruitment and team development efforts, participating in interviews, hiring, and onboarding UI artists.
Minimum Qualifications
  • 5+ years of industry experience managing UI artists working on a game project.
  • A portfolio showcasing UI game samples including wireframes and mock-ups, that demonstrate solid UI/UX foundations.
  • Experience developing and launching titles using Unreal Engine.
  • Experience collaborating on multi-disciplinary teams in a lead capacity.
  • Thoroughly understand the art and game design pipelines to create and deliver art pitches and plans for UI.
Preferred Qualifications
  • Familiar with and interested in VR.
  • Experience integrating 3D UI assets.
  • Experience implementing UI materials and lighting.
  • An affinity for games across platforms and genres.
For those who live in or expect to work from California if hired for this position, please click here for additional information. About Meta Meta builds technologies that help people connect, find communities, and grow businesses. When Facebook launched in 2004, it changed the way people connect. Apps like Messenger, Instagram and WhatsApp further empowered billions around the world. Now, Meta is moving beyond 2D screens toward immersive experiences like augmented and virtual reality to help build the next evolution in social technology. People who choose to build their careers by building with us at Meta help shape a future that will take us beyond what digital connection makes possible today—beyond the constraints of screens, the limits of distance, and even the rules of physics.
$149,000/year to $205,000/year + bonus + equity + benefits

Individual compensation is determined by skills, qualifications, experience, and location. Compensation details listed in this posting reflect the base hourly rate, monthly rate, or annual salary only, and do not include bonus, equity or sales incentives, if applicable. In addition to base compensation, Meta offers benefits. Learn more about benefits at Meta.

Equal Employment Opportunity Meta is proud to be an Equal Employment Opportunity employer. We do not discriminate based upon race, religion, color, national origin, sex (including pregnancy, childbirth, reproductive health decisions, or related medical conditions), sexual orientation, gender identity, gender expression, age, status as a protected veteran, status as an individual with a disability, genetic information, political views or activity, or other applicable legally protected characteristics. You may view our Equal Employment Opportunity notice here.
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