Lead Tech Artist
United States, Remote
Why PlayStation?
PlayStation isnât just the Best Place to Play â itâs also the Best Place to Work. Today, weâre recognized as a global leader in entertainment producing The PlayStation family of products and services including PlayStationÂŽ5, PlayStationÂŽ4, PlayStationÂŽVR, PlayStationÂŽPlus, acclaimed PlayStation software titles from PlayStation Studios, and more.
PlayStation also strives to create an inclusive environment that empowers employees and embraces diversity. We welcome and encourage everyone who has a passion and curiosity for innovation, technology, and play to explore our open positions and join our growing global team.
The PlayStation brand falls under Sony Interactive Entertainment, a wholly-owned subsidiary of Sony Corporation.
Are you on a mission to create games that bond players together into deeply invested communities? Would you like to work on something comedic with lighthearted and whimsical characters? Do you think a lot about how modular rigging systems enable quick iteration, how streamlined DCC pipelines empower artists, or how to achieve feature-quality character animation within real-time constraints?
As a Tech Art Lead on an Unannounced Project, youâll collaborate closely with the art team to bring iconic characters to life from prototype through production for a completely new world at PlayStation. Your ability to craft exceptional character rigs and efficient art workflows with a high degree of autonomy will delight animators and contribute to a class-leading action game!
As a member of our tight-knit art team, youâll balance craft expertise with a player-first mindset and willingness to contribute beyond your role to improve the prototype experience. Your understanding of animation and technical constraints will enable you to deliver functional and innovative rigs without an established pipeline during prototyping, and then to help us build a scalable pipeline for production. Most importantly, you will work with a fun, diverse, and passionate cross-discipline team devoted to building a new universe from scratch.
We look for candidates who value joining a mission-focused team with a diverse set of backgrounds, experiences, interests, and viewpoints.
RESPONSIBILITIES
¡ Lead the Tech Art discipline & define the teamâs goals while also contributing directly as an IC in early stages of the project
¡ Build and manage the Technical Art team, including mentoring and management of internal Tech Artists and overseeing external Tech Art work
¡ Work closely with the Art Director to find innovative methods for bringing the teamâs artistic vision to screen
âŚThis job isn't fresh anymore!
Search Fresh JobsJob Profile
Hybrid
Benefits/PerksBonus package Creative freedom Dental Diverse Team Diversity Employee Discounts Employee discounts for Sony products Global team Hybrid work Inclusive environment Medical Paid Time Off Vision Wellness program
Tasks- Engage with stakeholders
Animation Autonomy Collaboration Communication Documentation Employment Innovation Interpersonal Leadership Maya Mentoring Photoshop Privacy Prototyping Python R Rigging Shaders Substance Substance Painter Team Collaboration Technical Documentation Unreal Engine VFX Workflow creation
Experience5 years
TimezonesAmerica/Anchorage America/Chicago America/Denver America/Los_Angeles America/New_York Pacific/Honolulu UTC-10 UTC-5 UTC-6 UTC-7 UTC-8 UTC-9