FreshRemote.Work

Environment Artist

Redmond, Washington, United States - Remote

The creators of a critically acclaimed racing franchise, are seeking an experienced and highly skilled Environment Artist with a keen eye for detail and a deep passion for creating breathtaking photorealistic environments. As an Environment Artist, you will play a crucial role in supporting both our internal and external art teams. Your primary responsibility will be to contribute to the creation of large-scale environments and game-ready assets that meet the highest visual standards set by the project.

Responsibilities:

• Craft rich and highly detailed terrain, vegetation, track surface, materials to create high-quality track environments.

• Create, modify and review track assets during all stages of production to ensure their quality and adherence to project standards.

• Effectively communicate production challenges to Environment Leadership, seeking guidance and providing updates as appropriate.

• Generate asset specifications and documentation outlining best practices, lessons learned, and challenges encountered during the development process.

• Collaborate with internal and external artists to validate the delivery and seamless integration of art assets.

• Produce high-quality models, materials, and prototypes as required to support track/environment development.

• Utilize strong set dressing and storytelling skills to enhance the visual appeal and immersive experience of tracks and environments.

Required Qualifications:

• 3+ years of experience with at least 1 shipped title on console or PC

• Strong visual and technical understanding of 3D modeling, texturing, and level creation

• Proficiency with 3DS Max and/or equivalent software

• Strong scene compositional skills to assist with environment set dressing and storytelling

• Proficiency with 3DSMax and/or equivalent software

• Eagerness to learn and teach new tools and processes

• Strong communication and time management skills

• Experience working with terrain/vegetation/material authoring software such as: Gaea, World Machine,

ZBrush, Substance Designer, Speedtree

• A portfolio demonstrating exceptional modeling, sculpting, material creation and scene composition.

• A passion for art, innovation and technology a plus

Benefits

  • Medical, Dental, Vision benefits
  • Voluntary Long-term / Short-term Disability
  • 401K w/ company match
  • Work alongside dynamic individuals in the gaming industry
  • Work within a company with upward career growth opportunities
  • Salary; $38-$42/ hour

Role Information: EN
Studio: Lakshya
Location: Americas, United States, Washington
Area of Work: Art Services
Service: Create
Employment Type: Full Time, Permanent
Working Pattern: Remote

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Job Profile

Regions

North America

Countries

United States

Benefits/Perks

401(k) with company match Career growth opportunities Dental benefits Medical benefits Vision Benefits

Tasks
  • Collaborate with artists
  • Communicate production challenges
  • Create detailed environments
  • Generate asset specifications
  • Modify and review assets
  • Produce models and materials
Skills

3D modeling 3Ds Max Communication Gaea Level creation Scene composition Set dressing SpeedTree Storytelling Substance designer Texturing World Machine Zbrush

Experience

3 years

Timezones

America/Anchorage America/Chicago America/Denver America/Los_Angeles America/New_York Pacific/Honolulu UTC-10 UTC-5 UTC-6 UTC-7 UTC-8 UTC-9