FreshRemote.Work

Destiny Activity Designer (Mid to Senior) - Hybrid / Bungie-Approved Remote Locations

Do you love building fun action scenarios for players? Do you enjoy tuning and adjusting combat encounters until they feel just right? Are you an experienced game designer looking to work on AAA games with talented and enthusiastic people in a team environment? If so, we have the job for you! Bungie is looking for an open-minded, creative and dedicated Activity Designer for Destiny.

As an Activity Designer, you are responsible for the development and execution of Destiny activities, encounters, and pursuits. You will work as part of a highly collaborative group and interact with a diverse set of teams to create compelling PvE and reward experiences for the game’s annual and seasonal releases. You will participate in a process and culture that relies on providing and receiving feedback to shepherd content through all phases of production.

During these uncertain times and rapidly changing environment surrounding COVID-19, all positions at Bungie are subject to onboarding and working virtually/remotely.

RESPONSIBILITIES

  • Spec, build, and maintain PvE encounters, activities, and pursuit content
  • Design, implement, and balance bounty and quest content that drives weekly player engagement in your activities
  • Collaborate with economy designers to determine and implement reward points for your content
  • Skillfully revise the design vision for your content based on reactions from studio leadership, project leads, and playtesting
  • For L15, expectation is to drive reviews and iteration without guidance
  • For L16, expectation is to own large scale activities, function with little supervision, and highly proactive in resolving technical and creative roadblocks

REQUIRED SKILLS

  • Knowledge of spatial and mechanical encounter principles
  • Comfortable working with level/spatial design tools and gameplay scripting languages
  • Understanding of the Destiny player experience, economy, and PvE activities
  • Willingness to contribute to a positive and inclusive work environment
  • Ability to be self-sufficient and self-motivated while having no fear of asking for help or guidance
  • Excitement for collaboration with designers, artists, programmers, musicians, testers and producers to achieve a common goal
  • Outstanding oral and written communication skills
  • For L15, expectation is to have strong understanding of activity design principles via shipped indie or AAA products
  • For L16, expectation is an excellent understanding of activity design principles, activity flow, and modes of play
Listed below are the two base pay ranges associated with this role at multiple levels. In other locations that Bungie has approved for remote work, this pay range may be adjusted up to +/- 10% and some roles may be classified as non-exempt (hourly). 

This range is determined by an array of factors, including training, transferable skills, work experience, business needs, and market demands. Additionally, it is subject to change and may be modified in the future. 

In the journey to make incredible worlds, Bungie employees don't simply do meaningful work - they receive meaningful support. Competitive salaries and discretionary bonus opportunities are just the start. We offer comprehensive healthcare coverage, generous 401(k) matching, flexible time off policies, paid parental leave, social clubs, and so much more. Check out our benefits page: Benefits - Bungie Careers to see all the perks that come with joining Bungie.Bellevue Pay Range I$98,000—$129,000 USDBellevue Pay Range II$132,000—$158,000 USD  Bungie full-time (non-contract) employees in the U.S. also receive:
  • 20 days of accrued time-off in the form of PTO and sabbatical days, depending on the level of the position
  • 10 paid Floating Days annually, prorated in the first year of employment based on start date
  • 10 paid Bungie-observed holidays annually
  • One hour of Paid Sick Time (PST) for every 30 hours worked 

Contract and International FTE employees receive competitive benefits through their relevant contracting agency.

So you don't meet every requirement listed in this job description? Do you think your experience level is not where it needs to be? Studies show that women and people of color are less likely to apply to jobs unless they believe they meet every single qualification. Bungie is focused on building a diverse, inclusive, and equitable workplace. If you're interested in this position but your past experience doesn't line up perfectly with every qualification in the job description, we want you to apply anyway. The right role for you may be right around the corner!   Most Bungie full-time employees will adopt a digital first approach allowing remote work in Bungie approved locations (outside of positions identified as 100% onsite in Bellevue/Seattle, or individuals preferring a hybrid/flex environment). Prospective full-time employees located outside of CA, CO, DC, FL, GA, ID, IL, MA, MD, MI, MN, NC, NJ, NY, OR, TN, TX, UT, VA, WA, or WI will need to establish residency in one of the states we are compliant in within 45 days of a start date. Contractors will follow a digital first approach adhering to the location guidelines agreed upon by our third-party employer/vendor and Bungie. Bungie’s remote policy is subject to change at the company’s discretion.  Apply

Job Profile

Benefits/Perks

401(k) matching Competitive salaries Comprehensive healthcare coverage Discretionary bonus opportunities Flexible time off Flexible time off policies Generous 401(k) matching Healthcare coverage Paid parental leave Social clubs

Skills

Activity design principles Communication Gameplay scripting languages Leadership Level design tools Scripting Spatial encounter principles Written communication

Tasks
  • Collaborate with economy designers to determine and implement reward points for your content
  • Design, implement, and balance bounty and quest content
  • Drive reviews and iteration without guidance
  • Own large scale activities and resolve roadblocks
  • Revise design vision based on feedback
  • Spec, build, and maintain PvE encounters, activities, and pursuit content