Audio Designer
Remote - US
Audio Designer
Reporting to: Lead Audio Designer
We are looking for a dedicated audio designer for the ever-expanding world of Sky. This role creates and implements sound effects meeting technical and narrative requirements for Sky with our in-house audio, art, design and engineering team members. From epic cinematics to subtle animation sound, and from mysterious world’s ambience to cute creatures chirping no one has ever heard in real life, all of the acoustic pieces are essential parts of immersion and player experience. Magic is waiting to happen with your imagination and creativity.
Must haves:
2+ years of professional audio experience in cross-platform and multiplayer game interactive entertainment development
Deep experience with at least one of common digital audio workstation (Cubase, Nuendo, Logic, Studio One, Live, Reaper, FL Studio, Pro Tools, Digital Performer, etc.)
Extensive experience with virtual audio plug-ins and digital audio hardwares
Experience in recording and editing of foley and/or dialogue
Deep understanding of audio sample editing including but not limited to smooth loop creation, noise reduction, pitch shifting, time stretch and encoding.
Familiarity with at least one of common audio middleware (Fmod is preferred, or Wwise, Miles, ADX, Fabric, etc.)
A passion for Sky: Children of the Light as an experienced player and understanding of the product’s vision
Good to haves:
Proficiency in C/C++ or experience in game programming
Experience in mixing surround audio formats
Experience in designing procedural and/or generative AI audio
Familiarity with at least one of common version control systems (PerForce is preferred, or GitHub, GitLab, SVN, etc.)
Background in audio design, audio technology, audio production, music composition, sound mixing/recording, interactive entertainment, computer science or acoustic engineering
Excellent Mac skills and collaboration experience of cloud workspace like Google Workspace and Jira
Excellent time management skills for assigned tasks and the ability to handle large workloads efficiently
Flexibility and willingness to incorporate feedback into multiple iterations to achieve highest-quality results
Possessing strong communication and collaboration skills
Believes in thatgamecompany’s mission
We look forward to meeting you!
Please note:
Don’t forget to include your audio design portfolio link. This position requires that you take an audio design test.
Applicants must be authorized to work for any employer in the U.S. or Canada. Unfortunately, we are unable to sponsor or take over sponsorship of an employment Visa at this time.
The salary range for this position is $65k to $75k+ USD annually, with the opportunity to earn an annual discretionary bonus. This salary range is an estimate, and the actual salary may vary based on the Company’s compensation practices.
ApplyJob Profile
Must be authorized to work in the US or Canada No Visa Sponsorship
Benefits/PerksAnnual discretionary bonus Collaboration opportunities Flexible work environment
Tasks- Collaborate with teams
- Create sound effects
- Implement audio
- Manage audio design test
- Record and edit audio
Acoustic engineering ADX Audio design Audio middleware Audio production Audio sample editing Audio technology C/C++ Computer Science Cubase Dialogue editing Digital audio hardware Digital audio workstation Digital Performer Fabric FL Studio FMOD Foley recording Game programming Generative AI audio GitHub GitLab Google Workspace Interactive entertainment Jira Live Logic Loop creation Miles Music composition Noise reduction Nuendo Perforce Pitch shifting Procedural audio design Pro Tools Reaper Sound mixing Studio One Surround audio mixing SVN Time stretching Version Control Systems Virtual audio plug-ins Wwise
Experience2 years
TimezonesAmerica/Anchorage America/Chicago America/Denver America/Los_Angeles America/New_York Pacific/Honolulu UTC-10 UTC-5 UTC-6 UTC-7 UTC-8 UTC-9