Art Manager
Seattle, WA | Remote, US
An ideal candidate has hands-on experience as an artist in a game studio, is familiar with game development, engines, tools and best practices, and is interested in managing and growing a team of highly-skilled artists.Art Manager Responsibilities
- Art Team Coach - Provide specific feedback, balance constructive and negative feedback, and have regular one-on-one meetings
- Results-Oriented Execution - Focus on helping the team achieve their goals by removing obstacles and being a resource
- Work with the team to manage day-to-day tasks and communications
- Work closely with the team’s leadership to set high-level goals and direction for our projects and ensure execution is successful
- Evaluate and implement improvements to the art content pipeline, process, and tools
- Create and maintain asset delivery schedules and collaborate with producers and leads Managers to keep deliverables on track
- Effective Communication - Engage in active listening, share information transparently, and encourage open dialogue
- Coordinate with all disciplines to schedule and track key work development
- Have a clear vision and strategy for the team - Set clear goals, provide direction, and ensure the team understands how their work fits into the larger picture
- Leverage art experience and skills to steer team - Work closely with the artists to understand the challenges the team faces and provide informed guidance based on experience and best practices
- Support career development and discuss performance - Help team members with their career paths, provide growth opportunities, and have regular performance discussions
- 8+ years experience leading internal art teams
- Experience leading multiple titles from concept through live operations as an Art Lead or Individual Contributor
- Experience with Maya (or, 3D Studio Max), Photoshop, Perforce, ZBrush, and game engines like Unity or Unreal
- Experience working with AI models, or working with pipelines that leverage AI in content creation
- Results-oriented coach and mentor with a track record of growing artists’ skills and bringing out their best work
- Experience communicating art direction and feedback in an effective, constructive, and efficient manner
- Understanding of art production, process, pipelines and tools across related disciplines
- Experience working strategically or tactically, understanding when to delegate and isn’t afraid to roll up sleeves and work in the details to drive the best outcome
- Experienced team leader ready to inspire and focus the team to deliver visually stunning work
- Experience working with outsourcing partners across different locations and time zones.
- Experience adapting to various communication and work styles
- Demonstrated history of working well with cross-functional teams and organizations
- Experience building content for live service and free-to-play products
- Interest in working towards AI driven solutions and direct experience working with AI models
- Experience with User Generated Content tools
- Experience building games for mobile
$149,000/year to $205,000/year + bonus + equity + benefits
Individual compensation is determined by skills, qualifications, experience, and location. Compensation details listed in this posting reflect the base hourly rate, monthly rate, or annual salary only, and do not include bonus, equity or sales incentives, if applicable. In addition to base compensation, Meta offers benefits. Learn more about benefits at Meta.
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Job Profile
Must be located in California if hired
Benefits/PerksAccommodations Benefits Bonus Career development Equity Individual compensation Reasonable accommodations
Tasks- Build
- Coach art team
- Communicate effectively
- Communication
- Coordinate with disciplines
- Execute results-oriented strategies
- Improve art content pipeline
- Maintain asset delivery schedules
- Manage day-to-day tasks
- Product Strategy
- Set project goals
- Support career development
3D Studio Max AI AI models Art Direction Art management Best Practices Business Communication Communications Content Creation Effective Communication Feedback Game development Game engines Games Identity Iteration Leadership Maya Operations Outsourcing Perforce Photoshop Physics Pipeline Management Procedures Product Strategy Strategy Team Leadership Technical Tools Unity Unreal Virtual reality Zbrush
Experience8 years
EducationBusiness Communications Physics Technology
TimezonesAmerica/Anchorage America/Chicago America/Denver America/Los_Angeles America/New_York Pacific/Honolulu UTC-10 UTC-5 UTC-6 UTC-7 UTC-8 UTC-9