FreshRemote.Work

Animator

Burlingame, CA | Remote, US

Meta Metaverse Creative’s mission is to build tools that help people feel connected, anytime, anywhere. Lifelike, interactive characters are an important part of this mission. As an Animator on the team, you’ll be working with a talented group of industry professionals leading the way in this emergent and creative space. If you’re excited about forging into new territory and pushing the boundaries of real-time character animation across a variety of media and genres, this may be the place for you.Animator Responsibilities
  • Create and push the craft of real-time and pre-rendered character animation through hand-authored, tracked, and procedural methodologies.
  • Create emotion and expressivity through facial animations.
  • Create believable and visually appealing full-body character animations and poses.
  • Work with the Art Director, Animation Leadership, Product Team, Design, UXR and the immediate creative team to collaborate, pre-visualize, and create great animation for VR/AR and 2D media.
  • Communicate with the Engineers, Tech Artists and Character Artists to develop and improve animation systems (facial, cinematic, move-tree, procedural) that will raise the bar within the required technical constraints.
  • Work with multiple vendors, collaborating and giving feedback on technical and artistic solutions.
  • Proactively identify areas in the production pipelines and execution to improve and actively participate in cross-functional settings to create solutions.
  • Collaborate with the Animation team to create memorable, emotive characters.
  • Find solutions to technical challenges and improve animation methodology within pipelines.
Minimum Qualifications
  • Proven capacity to multitask and handle both large-scope projects and execute on granular work simultaneously.
  • Proven teamwork and communication skills, experience to receive and offer feedback.
  • Experience creating industry leading, key-frame animation for vfx, film, games or real-time applications.
  • Experience working within distributed/remote team environment and/or animation vendors.
Preferred Qualifications
  • Proficiency in Motion Capture Animation in MotionBuilder.
  • Real time animation experience.
  • Experience working in VR/AR environments.
For those who live in or expect to work from California if hired for this position, please click here for additional information. LocationsAbout Meta Meta builds technologies that help people connect, find communities, and grow businesses. When Facebook launched in 2004, it changed the way people connect. Apps like Messenger, Instagram and WhatsApp further empowered billions around the world. Now, Meta is moving beyond 2D screens toward immersive experiences like augmented and virtual reality to help build the next evolution in social technology. People who choose to build their careers by building with us at Meta help shape a future that will take us beyond what digital connection makes possible today—beyond the constraints of screens, the limits of distance, and even the rules of physics. Meta is committed to providing reasonable support (called accommodations) in our recruiting processes for candidates with disabilities, long term conditions, mental health conditions or sincerely held religious beliefs, or who are neurodivergent or require pregnancy-related support. If you need support, please reach out to accommodations-ext@fb.com. $149,000/year to $205,000/year + bonus + equity + benefits

Individual compensation is determined by skills, qualifications, experience, and location. Compensation details listed in this posting reflect the base hourly rate, monthly rate, or annual salary only, and do not include bonus, equity or sales incentives, if applicable. In addition to base compensation, Meta offers benefits. Learn more about benefits at Meta. Apply