3D Generalist (Junior to Intermediate)
Remote job
ngx is looking for a talented Junior to Intermediate 3D Generalist to join our Animation Team! Some in-person presence at our Vancouver, BC studio is a plus, remote candidates will also be considered. If you're passionate about crafting impactful visual experiences and meet the qualifications outlined below, we want to hear from you. This is a full-time, 6 month contract position, starting as soon as possible.
The Role
You'll work closely with the Head of Animation and Animation Leads to create engaging 3D assets for diverse storytelling environments. This role involves hands-on work across all production stages with a focus on modeling, plus asset management, rendering, and VR setup. Ideal candidates will be self-driven problem-solvers, skilled in tools like Maya, Adobe Suite, and Unreal Engine 5. You'll be joining a collaborative team dedicated to producing meaningful cultural experiences and will play a key role in our creative studio.
You have an excellent knowledge of 3D animation techniques, principles, and pipelines, and are open to learning new tools as required. You are comfortable working independently, as you ask the questions you need to ensure you understand the task, and then execute. You solve problems and work through challenges and ambiguity. You also recognize when it’s time to ask for guidance, clarification, or support.
If you enjoy project variety, continuous learning, working on creative international projects for the cultural and visitor experience sector, and collaborating on a multi-disciplinary team pushing the limits of what creative technology can do, then this is the opportunity for you!
About ngx
ngx is a creative technology studio. We partner with clients to reimagine what’s possible in physical and digital spaces. Focused on people and fueled by collaboration, we activate storytelling, art, and technology to inspire and engage. We combine technical expertise, interpretive skill, and creativity to elevate the visitor experience. We push the possibilities of new technologies to create experiences that are vivid and meaningful.
Requirements
Key Responsibilities
3D/2D asset management and organization
Asset conversion and export
Intermediate 3D modeling and texturing capabilities
Render set up and render wrangling to assist with delivery outputs
Setup and design for VR and digital twin experiences, both for experience validation and client communication
Basic footage editing in Adobe Premiere and After Effects
Contribute to project documentation including discovery reports, creative briefs, and planning documents
Work closely with project teams to keep workflows running smoothly
Contribute your skills …
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Benefits/PerksCollaborative team Collaborative team environment Continuous learning Excellent benefits package
Tasks- Collaboration
- Project documentation
2D Animation 3D Animation 3D modeling Adobe Suite Animation Asset management Blender Cinema 4D Collaboration Houdini Maya Project documentation Rendering Texturing Unity Unreal Engine Unreal engine 5
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