FreshRemote.Work

Senior Software Engineer - United States - Remote

About Strivr

At the intersection of technology, science, business, and sports, Strivr offers the leading VR-based immersive learning platform that is changing the way employees train, learn, and perform. With a vision to elevate performance through immersive experience, we are redefining an industry and shaping the future of workforce development.

Strivr was founded in 2015 out of Stanford University’s Virtual Human Interaction Lab, using the football field as our proving ground. Since then, we have expanded from the athlete to the enterprise, partnering with leading Fortune 1000 companies including Bank of America, MGM Resorts, Sprouts, Verizon, and Walmart to innovate and elevate employee learning and development at scale.

More than just content inside a headset, Immersive Learning is a groundbreaking training methodology that combines the sense of presence in Virtual Reality with advanced learning theory, data science, and spatial design. It provides realistic, high-impact experiences driven by best practices across L&D, instructional design, immersive content development, data science, product design, and user experience. As the leading VR-based Immersive Learning solution for enterprises on the market today, Strivr’s platform enables the deployment of VR training at scale while serving as the bridge to the connected immersive worlds of tomorrow.  

Recognized by Fast Company’s Most Innovative Companies three years in a row, a ‘Major Player’ by IDC in Soft Skills VR Training, and awarded by leading L&D analyst firm Brandon Hall, we take pride in our passion for innovation and use that energy to fuel our work. Our culture thrives on dignity, inclusion, accountability, transparency, and teamwork. We celebrate every win and learn from every loss. With a customer-focused mindset, we embrace continuous evolution and look forward to growing our team as we lead the industry forward!

About the team

The Immersive Experience team at Strivr is developing an in-headset software platform with applications and services for extended reality-based immersive experiences that define the future of the workplace.  These services provide a seamless and intuitive experience for users including initial acclimation, launching training and non-training content, and viewing in-headset analytics, all while integrating with Strivr’s full-stack ecosystem for an integrated enterprise-grade solution. We build software targeting the cutting-edge virtual reality and spatial computing platforms - including Apple Vision Pro, Pico Neo, Meta Quest, HTC Vive XR - and build a scalable environment supporting single users all the way to fleets of thousands of devices, incorporating AR and AI capabilities.

About the role

As a Senior Software Engineer,  you will be a technical leader and guide the direction of in-headset immersive experiences, which is Strivr’s core offering. You will make key technical decisions and build for a product portfolio spanning content authoring tools, on-headset VR apps, and CG content. In this technical leadership role, you’ll be influencing the technological roadmap, partnering closely with Design, Engineering, CG and Content creation teams and delivering tangible value to the platform and its users, and working closely with other leaders at Strivr.

We are looking for someone who exhibits a positive, hands-on attitude and is excited about working in a fast-paced start-up environment.

What you will do 

  • Design and implement software components that will be used to create future-facing enterprise VR/AR/MR/XR applications, utilizing passthrough, spatial awareness, LLM integrations, digital twins, CG, 360 video and more
  • Design and implement features in the immersive platform that improve user experience and facilitate ease of acclimation for new users
  • Collaborate with and support engineers, designers, and artists to create high-quality visual experiences with efficient production workflows
  • Identify, debug, and fix defects in code. Index high on testing and automation to identify systemic or problematic patterns and address them proactively to improve product and code quality
  • Be a visible technical leader. Mentor and coach other engineers on the team. Identify opportunities for improvements and evangelize them across partner teams
  • Investigate new technologies and influence the roadmap accordingly

Requirements

  • 3+ years of experience in Unity3D/C#, preferably targeting mobile devices
  • Experience with VR or AR development
  • Ability to apply concepts in computer science around data structures and algorithms to solve problems with efficient and modular approaches
  • Ability to employ a structured approach to break down and solve complex technical problems

Preferred

  • Experience with native Android or iOS development
  • Experience with AR or CV frameworks e.g. ARKit, ARCore, OpenCV a plus
  • Experience with unit testing, mocking, and dependency injection frameworks
  • Practical experience with the application of architectural patterns (MVVM, MVC, etc.)

Benefits

The annual compensation range for this position is $145,000-$190,000. The salary offered within this range will depend upon qualifications and other operational considerations.

Benefits offered for this position include 90% employer-paid healthcare for employee and dependents (medical, dental, vision); 401K with 50% employer match (up to 4%); open PTO policy; 16-week parental leave; basic life insurance, AD&D, and short-term disability.

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Job Profile

Regions

North America

Countries

United States

Skills

AI AR CG MR Spatial Computing VR XR

Tasks
  • Design software components for VR/AR/MR/XR apps
  • Implement features to enhance user experience
Restrictions

Fully remote

Timezones

America/Anchorage America/Chicago America/Denver America/Los_Angeles America/New_York Pacific/Honolulu UTC-10 UTC-5 UTC-6 UTC-7 UTC-8 UTC-9