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Research Engineer, Sensor Simulation

Toronto, CAN, San Francisco, CA & Remote - US & Canada

Waabi, founded by AI pioneer and visionary Raquel Urtasun, is an AI company building the next generation of self-driving technology. With a world class team and an innovative approach that unleashes the power of AI to “drive” safely in the real world, Waabi is bringing the promise of self-driving closer to commercialization than ever before. Waabi is backed by best-in-class investors across the technology, logistics and the Canadian innovation ecosystem.
With offices in Toronto, San Francisco, and Dallas, Waabi is growing quickly and looking for diverse, innovative and collaborative candidates who want to impact the world in a positive way. To learn more visit: www.waabi.ai
As a Research Engineer in Sensor Simulation, you will create the next generation of sensor simulation software for autonomous driving. You will collaborate with our team of world-renowned scientists and engineers to build innovative, practical, and scalable rendering and content creation solutions for self-driving. We value original, high-impact ideas and rigorous experimental validation. Senior engineers are welcome to apply.
You will...- Be part of a team of multidisciplinary Research Scientists and Engineers working on building a cutting-edge and high-fidelity data-driven multi-sensor simulation stack leveraging graphics, computer vision, and ML.- Work to scale Waabi World sensor simulation for high throughput dataset generation and interactive closed-loop scenarios with the Waabi Driver.- Work on enhancing our controllable and diverse content creation pipeline to build rich and realistic digital twins in Waabi World, using the latest technologies in neural rendering and generative modeling. - Have the opportunity to publish work externally at top machine learning, computer vision, graphics, and robotics conferences (NeurIPS, CVPR, SIGGRAPH, CoRL, etc.).
Qualifications:- Bachelor's in computer science, engineering, machine learning, or a related technical discipline.- Demonstrated software engineering experience: through previous internships, work experience, coding competitions, and/or research projects and papers.- Proficient development skills in Python and C++/Rust.- Strong fundamentals in linear algebra and 3D geometry.- Familiar with training and deploying machine learning models and PyTorch.- Experience with graphics rendering pipelines, such as raster graphics, or ray tracing light transport simulation.- Open-minded and collaborative team player with a willingness to help others.- Passionate about self-driving technologies, solving hard problems, and creating innovative solutions.
Bonus/nice to have:- Master/PhD in machine learning, computer science, engineering, or a related field.- Experience with graphics performance optimization and CUDA.- Experience with inverse graphics and illumination models, such as material and environment lighting estimation.- Experience in 3D game development, rendering engines …
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